Total 30,580 skills, Product & Design has 1172 skills
Showing 12 of 1172 skills
Mobile app UI design expert for iOS and Android. Use when designing app interfaces, creating design systems, ensuring accessibility, or following platform guidelines. Covers Material Design 3, Human Interface Guidelines, color theory, typography, and 2025 trends.
Premium design and micro-interactions toolkit.
Generate professional article cover images as SVG files. Use when user wants to create cover/banner images for blog posts, technical articles, or documentation. Creates visually appealing covers with titles, diagrams, and tech-themed graphics.
Generate comprehensive Product Requirements Documents (PRD) from idea validation files. Use when users ask to "create a PRD", "generate product requirements", "write a PRD", or want to turn validated ideas into actionable product specs. Works with idea.md and validate.md files from the idea-validator skill.
Designs graphics for thumbnails, social media, banners, and presentations. Applies design principles (CRAP, Gestalt, visual hierarchy) with research-backed techniques. Integrates with /geometric-elements for decorative assets. Use when creating layouts, choosing typography/colors, or designing any graphic assets. For photography/cinematography prompts, use /art-director instead.
Define product requirements through conversations, ask targeted questions based on selected modules, and update state.json
Generate platform-optimized social media graphics and posts. Use when creating content for Instagram, Twitter, LinkedIn, TikTok, or other social platforms.
MUEDnote動画制作スキル。プロモーション動画、Hooキャラクターアニメーション、 LP用動画、アプリ内チュートリアル動画の制作に使用。Remotionベース。 トリガー: "プロモ動画", "Hooアニメーション", "MUEDnote動画", "動画を作って", "アニメーションを作成"
Brand strategy and identity design for businesses and products. Use when creating brand guidelines, developing visual identity systems, or defining brand positioning.
Hook Model framework for building habit-forming products based on Nir Eyal's "Hooked". Use when you need to: (1) increase user engagement and retention, (2) design habit loops in your product, (3) audit why users aren't returning, (4) create effective triggers and notifications, (5) design variable reward systems, (6) increase investment and switching costs, (7) evaluate the ethics of your engagement tactics, (8) optimize onboarding for habit formation.
Use when you need to turn a vague idea into a confirmed design spec before implementation (new feature/component/behavior change). First check project context, then ask one question at a time, provide 2-3 options with trade-offs, finally output design in segments (~200-300 words each) with confirmation after each. Triggers: brainstorm, clarify idea, design spec, refine concept, requirement clarification.
Plan and prioritize product roadmaps using frameworks like RICE, MoSCoW, and ICE. Use when creating a roadmap, reprioritizing features, mapping dependencies, choosing between Now/Next/Later or quarterly formats, or presenting roadmap tradeoffs to stakeholders.