Total 50,523 skills, Product & Design has 1911 skills
Showing 12 of 1911 skills
Clarify ambiguous requirements through focused dialogue before implementation. Use when requirements are unclear, features are complex (>2 days), or involve cross-team coordination. Ask two core questions - Why? (YAGNI check) and Simpler? (KISS check) - to ensure clarity before coding.
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
Modern web design principles for responsive layouts, accessibility, and visual hierarchy.
Extract design systems from reference UI images and generate implementation-ready UI design prompts. Use when users provide UI screenshots/mockups and want to create consistent designs, generate design systems, or build MVP UIs matching reference aesthetics.
Measure what matters with proper event tracking, funnels, cohorts, and metrics. Use when setting up analytics, tracking features, or understanding behavior.
Validate startup ideas using Hexa's Opportunity Memo framework and Perceived Created Value (PCV) methodology. Assess problem-solution fit, market opportunity, and determine if an idea is worth pursuing.
Complete game asset design, creation, implementation, and optimization team. Use when creating visual assets, art direction, sprites, UI elements, icons, textures, animations specs, audio design, or any game visuals. Covers AI image generation (Gemini), asset pipelines, optimization for web/mobile, style guides, and performance tuning. Triggers on requests for game art, icons, backgrounds, character designs, UI assets, promotional materials, or asset troubleshooting.
Reference — Comprehensive Apple Human Interface Guidelines covering colors (semantic, custom, patterns), backgrounds (material hierarchy, dynamic), typography (built-in styles, custom fonts, Dynamic Type), SF Symbols (rendering modes, color, axiom-localization), Dark Mode, accessibility, and platform-specific considerations
Guides structured ideation through Socratic questioning to explore problems, opportunities, and solutions. Use when brainstorming features, exploring use cases, or thinking through new ideas.
Airtable's UI design system. Use when building interfaces inspired by Airtable's aesthetic - light mode, Inter font, 4px grid.
Todoist's UI design system. Use when building interfaces inspired by Todoist's aesthetic - light mode, Inter font, 4px grid.
Clerk's UI design system. Use when building interfaces inspired by Clerk's aesthetic - light mode, Inter font, 4px grid.