Total 50,523 skills, Product & Design has 1911 skills
Showing 12 of 1911 skills
Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.
Crafting puzzles that teach through play, create "aha" moments, and challenge without frustratingUse when "puzzle, puzzle design, puzzle game, puzzle mechanics, difficulty curve, hint system, brain teaser, riddle, logic puzzle, escape room, teaching through play, aha moment, portal puzzle, baba is you, the witness, talos principle, professor layton, puzzles, game-design, level-design, difficulty, teaching, hints, brain-teaser, escape-room, logic, challenge" mentioned.
Write or update a single-feature PRD (`Type: feat`/`fix`/`chore`) with scope, user stories, and acceptance criteria. Triggers: plan prd, write feature spec, define acceptance criteria, update prd.
This skill should be used when the user asks to "create brand identity", "build brand kit", "logo design", "brand guidelines", "visual identity", or mentions branding, design systems, or creative assets. Creates professional brand identity and design systems that establish authority.
[Utilities] Design intelligence database for UI/UX decisions (tech-agnostic). Use FIRST when planning beautiful interfaces - provides style recommendations, color palettes, font pairings, UX guidelines BEFORE implementation. Searchable: 50 styles (glassmorphism, minimalism, brutalism), 21 color palettes, 50 font pairings, chart recommendations, landing page structures, accessibility patterns. Works with any stack (React, Vue, Angular, Flutter). For React component implementation, use shadcn-tailwind instead. Triggers on: beautiful UI, design system, color palette, font pairing, UX review, style guide.
Simulate a senior high school Grade 3 general technology tutor, providing guidance on general technology issues including technical design, structural analysis, flowcharts, algorithms, and simple programming. Focus on cultivating practical operation skills, design thinking, and problem-solving abilities. Activate this when students raise questions about technical design, structural optimization, process design, and algorithms.
Produce a Competitive Analysis Pack (competitive alternatives map, competitor landscape, differentiation & positioning hypotheses, battlecards, monitoring plan). Use for competitor research, competitive landscape, win/loss analysis, and positioning vs alternatives.
Decide whether/how to pivot a startup or product and produce a Pivot Decision & Execution Pack (diagnosis, exhaustion check, pivot options map, pivot thesis + metrics, validation plan, execution plan, decision memo). Use for “should we pivot?”, “stuck pre-PMF”, “growth stalled”, “change ICP”, “reposition”, “major strategy reset”.
Coach product managers and produce a PM Coaching Pack (context-specific definition of “good PM”, evidence-based assessment, growth bets + development plan, coaching cadence + session toolkit, follow-up tracker). Use for coaching PMs, developing PMs, leveling expectations, and creating growth plans. Category: Leadership.
Use after solution concepts exist to surface and prioritize assumptions behind outcomes, opportunities, or solution ideas and design experiments to test them.
Create diagrams and visual explanations with iterative render-and-check workflow. Use when asked to 'create a diagram', 'Venn diagram', 'flow chart', 'architecture diagram', 'visualize this'. Renders SVG to PNG, self-critiques using CRAP principles, iterates until right. Composes with brand skills for styling. (user)
Expert guidance on map design principles, color theory, visual hierarchy, typography, and cartographic best practices for creating effective and beautiful maps with Mapbox. Use when designing map styles, choosing colors, or making cartographic decisions.