Total 55,016 skills, Product & Design has 2167 skills
Showing 12 of 2167 skills
Game design principles. GDD structure, balancing, player psychology, progression.
Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.
Evaluate interface descriptions against 168 research-backed UX/UI principles. Returns structured findings with severity, remediation, and business impact. API key optional — enriched output requires uxuiprinciples.com API Access.
Brief and plan Amazon product photography. Builds the photographer brief for the main image and gallery, specifies lighting, angles, props, and styling per shot, and plans the lifestyle and infographic source shots. Use when a user asks about product photography, a photo shoot, photographer brief, lighting setup, studio shots, or how to get photos taken for a listing. Trigger phrases: "product photography", "photo shoot", "photographer brief", "lighting setup", "studio shots", "photograph my product". Works with zero tools. For image strategy and gallery order, pair with amz-listing-images.
Plan a private-label product from idea to launch readiness. Covers product selection criteria, differentiation, supplier sourcing and sampling, unit economics, branding and packaging, and the pre-launch checklist. Use when a user asks about starting a private-label product, launching their own brand, going from idea to product, choosing a private-label product, or a private-label roadmap. Trigger phrases: "private label", "start a brand", "launch my own product", "private label roadmap", "from idea to product". Works with zero tools.
Fundamental design principles based on Don Norman's "The Design of Everyday Things". Use when you need to: (1) design affordances and signifiers into interfaces, (2) analyze why products are confusing, (3) apply constraints to prevent errors, (4) design clear feedback mechanisms, (5) bridge gulfs of execution and evaluation, (6) create intuitive conceptual models, (7) apply human-centered design, (8) understand why users make errors and design fault-tolerant systems.
Guide PMs through evaluating feature investments using revenue impact, cost structure, ROI, and strategic value. Delivers build/don't build recommendations.
Apply cognitive bias knowledge to product design and decision-making. Use when designing user experiences, analyzing user behavior, improving conversions, or ensuring ethical design practices.
Эксперт по документам с руководящими принципами бренда. Используй для создания brand books, style guides, visual standards и brand identity documentation.
Refresh UI/UX context from design system, Storybook, and codebase
Guide for how to brainstorm an idea and turn it into a fully formed design.
Create high-performing thumbnails and cover images for any platform. Uses Thumbkit for generation, follows proven design patterns for CTR optimization, and integrates with brand guidelines for consistency.