Total 55,006 skills, Product & Design has 2167 skills
Showing 12 of 2167 skills
Builds features based on Jobs-to-be-Done theory using Bob Moesta's frameworks. Use when designing features, identifying customer jobs, understanding push/pull forces, or uncovering hidden needs beyond stated feature requests.
Research-driven UI/UX improvement using Mobbin. Use when user explicitly requests design pattern research ("use Mobbin", "research design patterns", "find UX patterns for X"). Requires Mobbin account and browser automation (claude-in-chrome MCP). Searches Mobbin for relevant UI patterns, extracts design principles, generates a spec document for approval, then implements. NOT for general UI work—only when user wants research-backed design.
RICE, ICE, WSJF, MoSCoW and other prioritization frameworks for product backlogs. Use when scoring features, ranking initiatives, or deciding what to build next.
Analyzes Figma designs and generates implementation-ready PRDs with detailed visual specifications. Use when user provides Figma link or uploads design screenshots. Requires Figma MCP server connection.
Builds comprehensive pricing strategies by reading business context and asking targeted questions interactively. Use when user needs pricing plans, tier structures, price points, pricing model recommendations, or any pricing-related strategy for their product or service.
Assist with core product management activities including writing PRDs, analyzing features, synthesizing user research, planning roadmaps, and communicating product decisions. Use when you need help with PM documentation, analysis, or planning workflows that integrate with your codebase.
Turn vague ideas into a validated design/spec through structured brainstorming. Use before any creative work (new features, UI/components, behavior changes, refactors) and whenever a user asks to brainstorm, define requirements, propose approaches, or write a design doc.
Communication, brand, and animation guidelines for Binary Studio, a design and development agency. This skill should be used when creating content, writing copy, designing social media posts, generating captions, writing web copy, producing animations with Remotion, or producing any communication piece for Binary Studio. It covers brand identity, voice and tone, content strategy, copywriting templates, and Remotion animation patterns.
Fundamental design principles based on Don Norman's "The Design of Everyday Things". Use when you need to: (1) design affordances and signifiers into interfaces, (2) analyze why products are confusing, (3) apply constraints to prevent errors, (4) design clear feedback mechanisms, (5) bridge gulfs of execution and evaluation, (6) create intuitive conceptual models, (7) apply human-centered design, (8) understand why users make errors and design fault-tolerant systems.
Guide PMs through evaluating feature investments using revenue impact, cost structure, ROI, and strategic value. Delivers build/don't build recommendations.
Apply cognitive bias knowledge to product design and decision-making. Use when designing user experiences, analyzing user behavior, improving conversions, or ensuring ethical design practices.
Эксперт по документам с руководящими принципами бренда. Используй для создания brand books, style guides, visual standards и brand identity documentation.