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All Skills

Total 50,522 skills, Product & Design has 1910 skills

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Showing 12 of 1910 skills

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Product & Designlobbi-docs/claude

design-system

Apply and manage the AI-powered design system with 50+ curated styles

🇺🇸|EnglishTranslated
11
Product & Designomer-metin/skills-for-ant...

vfx-realtime

Expert real-time VFX artist specializing in particle systems, shader effects, and the invisible craft that makes games feel satisfying. Masters Niagara, VFX Graph, Godot GPU particles, and understands the AAA principles that make effects read clearly at 60fps. Use when "particle system, visual effects, vfx, particles, niagara, vfx graph, flipbook, sprite sheet, explosion effect, magic effect, trail effect, beam effect, dissolve, distortion, force field, hit effect, muzzle flash, impact effect, smoke particles, fire effect, soft particles, game juice, screen shake, particle overdraw, effect optimization, vfx, particles, effects, niagara, vfx-graph, game-juice, visual-effects, shaders, flipbook, trails, beams, explosions, optimization, gpu-particles" mentioned.

🇺🇸|EnglishTranslated
11
Product & Designsergio-bershadsky/ai

replit-prd

This skill should be used when the user asks to "create a PRD for Replit", "write product requirements", "document app specifications", "prepare a product spec", or needs a comprehensive specification document that Replit Agent can use for complex, multi-feature applications. Creates structured PRDs optimized for AI-powered development.

🇺🇸|EnglishTranslated
11
Product & Designabhsin/designskills

solution-scoping

Prioritize features and define MVP boundaries based on problem framing and user models. Use when a user has validated their problem and understands their users but needs to decide what to build first. Outputs feature priorities, MVP scope, and explicit cuts that feed into PRD generation.

🇺🇸|EnglishTranslated
11
Product & Designanthropics/knowledge-work...

metrics-tracking

Define, track, and analyze product metrics with frameworks for goal setting and dashboard design. Use when setting up OKRs, building metrics dashboards, running weekly metrics reviews, identifying trends, or choosing the right metrics for a product area.

🇺🇸|EnglishTranslated
11
Product & Designsanky369/vibe-building-sk...

brand-asset

Generate branded design elements and visual assets. Use when creating logos, icons, brand patterns, or other branded visual elements.

🇺🇸|EnglishTranslated
11
Product & Designopendndapps/ogt-skills

ogt-docs-define-feature

Create feature definition documents with phased delivery, MVP scope, and definition of done. Use when specifying new product features, user-facing capabilities, or system enhancements that require planning and incremental delivery.

🇺🇸|EnglishTranslated
11
Product & Designmastepanoski/claude-skill...

cognitive-walkthrough

Deep-dive usability evaluation of specific user tasks. Simulates novice user cognition step-by-step to identify learnability issues, unclear actions, and points of confusion.

🇺🇸|EnglishTranslated
11
Product & Designomer-metin/skills-for-ant...

color-theory

World-class color theory expertise combining the scientific precision of Josef Albers' "Interaction of Color," the systematic thinking of color systems from Pantone and RAL, and the perceptual psychology insights from researchers like Bevil Conway. Color is not just aesthetics - it's communication, emotion, and usability compressed into wavelengths. Great color work is invisible when done right. Users don't notice "nice colors" - they notice when they can't read text, when buttons don't look clickable, when errors don't feel urgent, or when the interface feels "off" without knowing why. Color theory is the science of making the right thing feel obvious. Use when "color theory, color palette, color scheme, color harmony, complementary colors, analogous colors, contrast ratio, dark mode colors, light mode, color tokens, semantic colors, color accessibility, color blindness, color psychology, color system, brand colors, data visualization colors, color, design, accessibility, contrast, dark-mode, theming, tokens, wcag, palette, harmony" mentioned.

🇺🇸|EnglishTranslated
11
Product & Designshining319/claude-code-si...

product-manager

Senior Product Manager responsible for the end-to-end product development process from requirements analysis to product design. Use this when you need support with: (1) Requirements analysis and product direction, (2) User personas and scenario analysis, (3) Feature and interaction design, (4) PRD writing, (5) Feasibility assessment. Trigger words: product design, requirements analysis, user persona, PRD, feature planning, MVP, user story, product solution.

🇨🇳|ChineseTranslated
11
Product & Designoldwinter/skills

conducting-user-interviews

Plan, conduct, and synthesize high-signal user interviews and produce a User Interview Pack (recruiting plan, screener, discussion guide, notes template, synthesis report). Use for user interview, customer interview, discovery interview, JTBD switch interview, concept interview.

🇺🇸|EnglishTranslated
11
Product & Designbybren-llc/story-systems-...

character-interview

This skill provides the 80-question character interview framework for deep character development. Covers background, psychology, relationships, habits, and motivations to build comprehensive character backstories. Use when: creating new characters, deepening existing character understanding, building backstory and motivation, or developing character voice and mannerisms.

🇺🇸|EnglishTranslated
11
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