Total 54,386 skills, Product & Design has 2119 skills
Showing 12 of 2119 skills
Use when enriching primary animations, adding supporting details, creating depth in motion, or making scenes feel alive without distracting from main action.
Motivation science framework based on Daniel Pink's "Drive". Use when you need to: (1) design features that leverage intrinsic motivation, (2) create progress systems that support mastery, (3) craft purpose-driven messaging and missions, (4) audit if product mechanics undermine autonomy, (5) design team structures and incentives with AMP principles (Autonomy, Mastery, Purpose), (6) understand why gamification fails, (7) replace carrot-and-stick approaches with intrinsic motivation.
Apply OpenEd's visual brand identity to presentations, websites, and digital materials. Specifies colors, typography, spacing, and design specifications for consistent visual branding across all OpenEd materials.
Guide for how to brainstorm an idea and turn it into a fully formed design.
Business model design and validation using Business Model Canvas, Lean Canvas, and Value Proposition Canvas. Use when designing new business models, validating startup ideas, achieving product-market fit, or innovating existing business models.
Production-grade web application UI design based on Refactoring UI principles. ALWAYS activate for: landing page, dashboard, auth screens, hero sections, card design, button design, form inputs, navigation, layouts, spacing decisions, typography hierarchy, color selection, shadows, depth, empty states, background decoration. Provides design workflow, visual hierarchy, spacing systems (4px grid), type scale, HSL color systems, shadow elevation, finishing touches. Turkish: sayfa tasarımı, UI/UX, frontend tasarım, web tasarım, güzel arayüz, modern tasarım, card tasarımı, buton stili, form tasarımı, renk paleti, tipografi. English: beautiful interface, sleek design, premium feel, visual hierarchy, whitespace, color palette, typography scale.
World-class UI design expertise combining the precision of Jony Ive's Apple work, the systems thinking of Figma's design philosophy, and the accessibility obsession of Inclusive Design principles. UI design is the craft of making interfaces that users don't notice - because they just work. Great UI isn't about making things pretty. It's about making the right thing obvious and the wrong thing impossible. Every pixel, every animation, every spacing decision either helps the user or hurts them. The best UI designers are invisible - users accomplish their goals without ever thinking about the interface. Use when "ui design, visual design, interface design, component, design system, figma, sketch, color, typography, spacing, layout, animation, motion, responsive, mobile design, button, form design, card, modal, navigation, icon, ui, design, visual, interface, components, design-system, figma, accessibility" mentioned.
Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatt...
Talk to customers without leading them using Mom Test rules: discuss their life not your idea, ask about specifics in the past, and talk less. Use when the user mentions "customer interviews", "validate my idea", "users say they want it but don't buy", "leading questions", or "The Mom Test". Covers commitment and advancement, avoiding compliments, and extracting signal from noise. For product-market fit, see jobs-to-be-done. For rapid prototype testing, see design-sprint.
Applies Anthropic's official brand identity including colors (Dark #141413, Light #faf9f5, Orange #d97757), typography (Poppins, Lora), and design standards to artifacts, presentations, documents, and web interfaces. Use when asked to "apply Anthropic branding", "use brand colors", "style with company guidelines", "add Anthropic look-and-feel", or "follow design standards". Provides official color palettes, font specifications, logo usage, and visual formatting rules. Works with HTML artifacts, presentations, PDFs, documents, and any visual deliverables requiring consistent brand identity.
Use when designing or reviewing web UI, implementing forms/buttons/inputs, fixing visual hierarchy issues, creating color systems, building layouts, or when interface feels cluttered, hard to read, or users don't know what to click.
Analyze and prioritize a list of feature requests by theme, strategic alignment, impact, effort, and risk. Use when reviewing customer feature requests, triaging a backlog, or making prioritization decisions.