Total 54,374 skills, Product & Design has 2118 skills
Showing 12 of 2118 skills
Apple HIG guidance for selection and input controls including pickers, toggles, sliders, steppers, segmented controls, combo boxes, text fields, text views, labels, token fields, virtual keyboards, rating indicators, and gauges. Use this skill when the user says "picker or segmented control," "how should my form look," "what keyboard type should I use," "toggle vs checkbox," or asks about picker design, toggle, switch, slider, stepper, text field, text input, segmented control, combo box, label, token field, virtual keyboard, rating indicator, gauge, form design, input validation, or control state management. Cross-references: hig-components-menus, hig-components-dialogs, hig-components-search.
Evaluate Figma designs from operator persona perspectives through design critique and user experience evaluation. Use when reviewing UX for specific user roles (e.g., air-surveillance-tech, weapons-director), conducting design reviews, or evaluating operator interfaces. Analyzes cognitive load, communication patterns, pain points, and system visibility. Works with Figma MCP (desktop/URL) and Outline docs.
Use when creating brand names, product names, or company names in 2026. Use when naming needs to work across languages, voice assistants, and AI recommendation engines. Use when previous name candidates failed trademark or had conflicts.
Evaluate and improve user experience of interfaces (CLI, web, mobile)
Validate that the problem you want to solve is real, painful, and worth solving before building anything. Master Cindy Alvarez's structured approach to problem discovery interviews. Use when: **Before solution interviews** to confirm the problem exists; **Early customer discovery** to understand the problem space; **Pivoting** to find new problems worth solving; **Market expansion** to understand problems in new segments; **Feature prioritization** to validate which problems matter most
Expert UX design assistance for user research, wireframing, prototyping, and design strategy. Use when: creating wireframes, conducting user research, building prototypes, designing user flows, writing UX copy, reviewing designs for usability, creating personas, planning usability tests, or when user mentions UX design, user experience, wireframes, prototypes, user research, information architecture, or design systems.
Prompt for creating Product Requirements Documents (PRDs) for new features, based on an Epic.
Engineer professional-grade brand logos using geometric primitives and negative space — generates minimalist, scalable vector-style marks via muapi.ai
Evalúa y mejora la experiencia de usuario de formularios Aurora. Trigger: Cuando necesites evaluar UX, reordenar campos, o revisar el flujo de un formulario.
Expert blueprint for Metroidvanias including ability-gated exploration (locks/keys), interconnected world design (backtracking with shortcuts), persistent state tracking (collectibles, boss defeats), room transitions (seamless loading), map systems (grid-based revelation), and ability versatility (combat + traversal). Use for exploration platformers or action-adventure games. Trigger keywords: metroidvania, ability_gating, interconnected_world, backtracking, map_system, persistent_state, room_transition, soft_locks.
Generate a Product Requirements Document (PRD) for a new feature. Use when planning a feature, starting a new project, or when asked to create a PRD. Triggers on: create a prd, write prd for, plan this feature, requirements for, spec out.
Pricing strategy specialist covering pricing models, value metrics, tier packaging, willingness-to-pay research, pricing pages, and price increase strategy. Use when the user wants help with pricing decisions, packaging plans, setting price points, designing pricing pages, running pricing research, choosing a value metric, raising prices, or optimizing monetization. Also triggers for 'pricing tiers', 'freemium vs trial', 'value metric', 'pricing page', 'willingness to pay', 'van Westendorp', 'annual vs monthly pricing', or 'enterprise pricing'.