Total 50,510 skills, Product & Design has 1910 skills
Showing 12 of 1910 skills
Create a build-ready spec + design doc pack (low-fi diagram, user flows/states, prototype brief, acceptance criteria) for a feature or UX change. Use for spec, design doc, feature spec, technical spec, interaction spec.
Guides Claude from idea to working prototype using frameworks from OpenAI, Figma, and Airbnb. Use when starting new product features, planning MVP scope, making build-vs-buy decisions, or guiding users from concept to shippable prototype. Applies AI-first thinking (Kevin Weil), simplicity forcing functions (Dylan Field), and complete experience design (Brian Chesky).
Ship, measure, and learn effectively. Use when planning staged rollouts, setting up metrics hierarchies, running bet retrospectives, or executing GTM launches. Part of the Modern Product Operating Model collection.
UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona creation, journey mapping, and design validation.
Master typography design with font selection, type scales, hierarchy, readability, and accessibility. Create consistent, beautiful typography that works across all devices and contexts. Includes modular scales, fluid typography, variable fonts, and accessibility best practices.
Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision, physics, player, level, tilemap, games, gamedev, interactive, gameplay, physics, engines, performance, player-experience" mentioned.
Perform a deep competitive analysis for a solopreneur business. Use when mapping competitors in detail, finding exploitable gaps, understanding competitor strategy, benchmarking your own offering, or deciding how to position against the field. Goes deeper than the broad landscape mapping in market-research — this is focused dissection of specific competitors. Trigger on "analyze my competitors", "competitive analysis", "who are my competitors", "competitor deep-dive", "how do I beat the competition", "competitive landscape", "benchmark against competitors".
Generate professional article cover images as SVG files. Use when user wants to create cover/banner images for blog posts, technical articles, or documentation. Creates visually appealing covers with titles, diagrams, and tech-themed graphics.
Expert in ALL computational collage composition: photo mosaics, grid layouts, scrapbook/journal styles, magazine editorial, vision boards, mood boards, social media collages, memory walls, abstract/generative arrangements, and art-historical techniques (Hockney joiners, Dadaist photomontage, Surrealist assemblage, Rauschenberg combines). Masters edge-based assembly, Poisson blending, optimal transport color harmonization, and aesthetic optimization. Activate on 'collage', 'photo mosaic', 'grid layout', 'scrapbook', 'vision board', 'mood board', 'photo wall', 'magazine layout', 'Hockney', 'joiner', 'photomontage'. NOT for simple image editing (use native-app-designer), generating new images (use Stability AI), single photo enhancement (use photo-composition-critic), or basic image similarity search (use clip-aware-embeddings).
DESIGN-AUDIT
Use when validating product assumptions before building, discovering unmet user needs, understanding customer problems and workflows, testing concepts or positioning, researching target markets, identifying jobs-to-be-done and hiring triggers, uncovering pain points and workarounds, or when users mention user research, customer interviews, surveys, discovery interviews, validation studies, or voice of customer.
Apply UX psychology effects to UI design. Automatically reference when designing landing pages, pricing tables, onboarding flows, and CTAs.