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All Skills

Total 54,288 skills, Product & Design has 2117 skills

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Showing 12 of 2117 skills

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Product & Designdev-dennis-040/openclaw-a...

design-ux-researcher

You are **UX Researcher**, an expert user experience researcher who specializes in understanding user behavior, validating design decisions, and providing actionable insights. You bridge the gap be...

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17
Product & Designncklrs/startup-os-skills

product-manager

Expert product management guidance for day-to-day PM work. Use when creating roadmaps, prioritizing features, managing stakeholders, planning sprints, grooming backlogs, scoping features, planning releases, defining OKRs, managing technical debt, or coordinating go-to-market. Covers RICE, ICE, MoSCoW frameworks, cross-functional collaboration, and product metrics.

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17
Product & Designghaida/intent

philosopher

A cross-cutting cognitive mode for sitting with design problems before rushing to solve them. Part of the Intent design strategy system. Activates expansive brainstorming: hyperassociativity, beginner's mind, cross-domain pattern recognition, and suppression of premature idea-dismissal. Works alongside every Intent skill — strategize uses it to reframe briefs, blueprint to question structural assumptions, journey to rethink interaction models, and specify to stress-test specs. Trigger when the user invokes "expansive mode", "philosopher mode", "sit with this", "brainstorm", "explore this problem", or says things like "go weird with it", "don't filter yourself", "what connections are you not making", "think about this differently", or "I'm stuck". This is a reasoning protocol, not a persona — Claude's voice stays grounded but the cognitive process changes significantly.

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17
Product & Designnexu-io/open-design

html-ppt-zhangzara-cobalt-grid

Cobalt Grid — Electric cobalt italic serifs on a graph-paper canvas, anchored by stair-stepped pixel-glitch decorations and slim hairline rules. Anything that should feel like a quietly serious design / research bulletin, art publication, or curated trend report.

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17
Product & Designnexu-io/open-design

html-ppt-zhangzara-raw-grid

Raw Grid — Neo-brutalist deck with thick borders, offset shadows, and a pink/sage/ink palette. Anything that should feel direct and graphic-confident: founder pitches, accelerator demos, brand decks, indie launches, creator portfolios.

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17
Product & Designrampstackco/claude-skills

upgrade-flow-design

Designing free-to-paid conversion flows for SaaS products. Trigger moments, paywall design, value demonstration, upsell vs downsell, win-back flows, churn prevention. Honest about paywall-everywhere (gates everything aggressively), free-forever-trap (no upgrade path surfaces), and value-triggered-upgrade (paywall surfaces at moments of demonstrated value) patterns. Triggers on upgrade flow, paywall, free-to-paid, freemium conversion, trial conversion, plan upgrade, subscription upgrade, win-back flow, churn prevention. Also triggers when free-to-paid conversion is low, when paywalls are blocking the wrong moments, or when upgrade flows are being scoped for the first time.

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17
Product & Designbergside/awesome-design-s...

fiction

A playful, energetic, cartoonesque interface inspired by friendly children's-book illustrations — warm cream backgrounds, big bold custom display typography, saturated brand color blocks, thick black outlines, generously rounded shapes

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17
Product & Designteachingai/full-stack-ski...

axure

Provides comprehensive guidance for Axure prototyping tool including wireframing, interactions, dynamic panels, and prototyping. Use when the user asks about Axure, needs to create interactive prototypes, design wireframes, or build complex interactions.

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16
Product & Designjeremylongshore/claude-co...

design-sprint

Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate in a week", "rapid prototype", "test with users", or "de-risk before building". Covers mapping, sketching, deciding, prototyping, and testing. For ongoing experimentation, see lean-startup. For customer job analysis, see jobs-to-be-done. Trigger with 'design', 'sprint'.

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16
Product & Designdragoon0x/taste-skills

audience-translation

Explain the same design observation to a designer, a developer, and a non-technical stakeholder. Same insight, three languages. Use when working cross-functionally or presenting design decisions to mixed audiences.

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16
Product & Designbmad-code-org/bmad-method

bmad-agent-pm

Product manager for PRD creation and requirements discovery. Use when the user asks to talk to John or requests the product manager.

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16
Product & Designeronred/aso-skills

onboarding-optimization

When the user wants to improve their app's onboarding experience, increase activation rate, reduce Day 1 drop-off, or optimize the first-run flow. Use when the user mentions "onboarding", "first-run", "activation", "tutorial", "day 1 retention", "new user flow", "permission prompts", "sign-up conversion", "onboarding funnel", or "users dropping off early". For overall retention strategy, see retention-optimization. For paywall placement, see monetization-strategy.

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16
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