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All Skills

Total 30,680 skills, Product & Design has 1174 skills

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Showing 12 of 1174 skills

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Product & Designoldwinter/skills

product-taste-intuition

Build stronger product taste + intuition as a PM by running a Taste Calibration Sprint (benchmark set, product critique notes, intuition→hypothesis log, validation plan, practice loop). Use for “product taste”, “product sense”, “intuition”, “calibrate taste”.

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Product & Designoldwinter/skills

design-systems

Build or evolve a design system by producing a Design System Operating Pack: charter, token model (incl. depth/elevation), component inventory + roadmap, blockframe-to-component mapping, documentation plan, and governance/adoption plan. Use for design systems, component libraries, design tokens, UI kits, and pattern libraries.

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Product & Designoldwinter/skills

writing-specs-designs

Create a build-ready spec + design doc pack (low-fi diagram, user flows/states, prototype brief, acceptance criteria) for a feature or UX change. Use for spec, design doc, feature spec, technical spec, interaction spec.

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Product & Designoldwinter/skills

scoping-cutting

Right-size scope to ship within a fixed timebox (appetite). Produces a Scoping & Cutting Pack: appetite, minimum lovable slice, cut list, validation plan, and a scope-creep guardrail plan. Use for MVP/descoping/scope creep.

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Product & Designoldwinter/skills

startup-pivoting

Decide whether/how to pivot a startup or product and produce a Pivot Decision & Execution Pack (diagnosis, exhaustion check, pivot options map, pivot thesis + metrics, validation plan, execution plan, decision memo). Use for “should we pivot?”, “stuck pre-PMF”, “growth stalled”, “change ICP”, “reposition”, “major strategy reset”.

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Product & Designoldwinter/skills

coaching-pms

Coach product managers and produce a PM Coaching Pack (context-specific definition of “good PM”, evidence-based assessment, growth bets + development plan, coaching cadence + session toolkit, follow-up tracker). Use for coaching PMs, developing PMs, leveling expectations, and creating growth plans. Category: Leadership.

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Product & Designoldwinter/skills

writing-north-star-metrics

Define or refresh a product North Star metric + driver tree and produce a shareable North Star Metric Pack (narrative, metric spec, inputs, guardrails, rollout).

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Product & Designoldwinter/skills

running-design-reviews

Run high-signal design reviews (design critique / design crit / design feedback) by producing a Design Review Pack: review brief + requested feedback, agenda + facilitation script, feedback log prioritized by Value→Ease→Delight, decision record, and follow-up plan.

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Product & Designoldwinter/skills

usability-testing

Plan, run, and synthesize usability tests and produce a Usability Test Pack (test plan, tasks/script, logistics, notes template, issue log, findings + recommendations). Use for usability test, user test, prototype test, user testing, usability study, Wizard of Oz, fake door.

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Product & Designoldwinter/skills

problem-definition

Define a product problem and produce a Problem Definition Pack (problem statement, JTBD, current alternatives, evidence & assumptions, success metrics, scope boundaries, prototype/learning plan). Use when clarifying the problem space.

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Product & Designalexei-led/claude-code-co...

brainstorming-ideas

Turn ideas into designs through collaborative dialogue. Use when user wants to brainstorm, design features, explore approaches, or think through implementation before coding.

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Product & Designerichowens/some_claude_sk...

adhd-design-expert

Designs digital experiences for ADHD brains using neuroscience research and UX principles. Expert in reducing cognitive load, time blindness solutions, dopamine-driven engagement, and compassionate design patterns. Activate on 'ADHD design', 'cognitive load', 'accessibility', 'neurodivergent UX', 'time blindness', 'dopamine-driven', 'executive function'. NOT for general accessibility (WCAG only), neurotypical UX design, or simple UI styling without ADHD context.

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