Total 54,278 skills, Product & Design has 2097 skills
Showing 12 of 2097 skills
Craft portfolio-ready case studies that tell the story of a design project.
Define version control strategies for design files, components, and libraries.
Help users decide when and how to pivot their startup. Use when someone is questioning their current direction, seeing poor traction, considering a major strategy change, or stuck in the pre-PMF stage.
Conduct usability tests and identify UX issues through systematic observation. Use when testing user flows, validating designs, identifying friction points, or ensuring users can complete core tasks. Covers test planning, think-aloud protocol, task scenarios, and severity rating.
Analyze project features against ICP (Ideal Customer Profile) needs to identify gaps and recommend roadmap priorities. Use this skill when asked to evaluate current product state, identify what should be built next, assess competitive positioning, or plan product roadmap based on target customer needs. Outputs gap analysis, prioritized backlog, and strategic themes. Discovers ICP and features from project documentation.
Anthropic's UI design system. Use when building interfaces inspired by Anthropic's aesthetic - light mode, Inter font, 4px grid.
Provides design direction and visual system for web UI. Defines layout, typography, colour, and overall aesthetic for product (SaaS/admin/data-heavy) or marketing/brand experiences. Use when choosing visual direction, selecting colour palettes and fonts, establishing layout patterns, or starting a new UI design system.
Create professional SVG logos from concept briefs or descriptions. Use when generating SVG logo files, creating logo variations (horizontal, vertical, icon-only), or implementing logo designs. Triggers on "create SVG logo," "generate logo," "make a logo," "logo SVG," "design a logo," or when given a logo concept brief from logo-ideation.
Generate storyboard from music analysis — shot-by-shot with camera movements
Creating memorable, readable, and emotionally resonant game characters that work at every scale and in every contextUse when "character design, design a character, character art, character concept, character sheet, turnaround, expression sheet, character silhouette, shape language, character proportions, iconic character, memorable character, character lineup, character family, hero design, villain design, npc design, protagonist design, character, art-direction, visual-design, game-art, concept-art, silhouette, shape-language, color-theory, costume, expression, turnaround, iconic, readable" mentioned.
9-section product specification template for defining software projects. Use when drafting a new spec.md, converting an idea into a structured specification, or reviewing spec completeness. Ensures consistent, comprehensive project definitions.
Analyze user/customer feedback and produce a User Feedback Analysis Pack (source inventory, normalized feedback table, taxonomy/codebook, themes + evidence, recommendations, and feedback loop). Use for voice of customer, feature request analysis, support ticket synthesis, churn reason synthesis, and survey open-ends.