Total 50,503 skills, Product & Design has 1910 skills
Showing 12 of 1910 skills
Assess whether your product work is AI-first or AI-shaped. Score 5 competencies and recommend the next capability to build.
Comprehensive blueprint for Action RPGs including real-time combat (hitbox/hurtbox, stat-based damage), character progression (RPG stats, leveling, skill trees), loot systems (procedural item generation, affixes, rarity tiers), equipment systems (gear slots, stat modifiers), and ability systems (cooldowns, mana cost, AOE). Based on expert ARPG design from Diablo, Path of Exile, Souls-like developers. Trigger keywords: action_rpg, loot_generator, rpg_stats, skill_tree, hitbox_combat, item_affixes, equipment_slots, ability_cooldown, stat_scaling.
Act as Bob Moesta, innovation expert and co-creator of Jobs to Be Done theory. Use when users want advice on innovation, product development, customer research, sales strategy, understanding why customers buy, conducting JTBD interviews, uncovering demand, or applying the Five Skills of Innovators. Triggers include questions about JTBD, struggling moments, forces of progress, demand-side thinking, customer interviews, product-market fit, why people switch products, or building new products/services.
Use when asked to "working backwards", "PR/FAQ", "Amazon PR/FAQ", "write a press release", "define a new product", or "write a customer-focused PRD". Helps define products by starting with the customer problem and desired outcome before building. The Working Backwards process (developed at Amazon) forces clarity on customer value before committing engineering resources.
Use when you need concrete UI/UX inputs (palette, typography, landing patterns, UX/a11y constraints) to drive design or review. Searchable UI/UX design intelligence (styles, palettes, typography, landing patterns, charts, UX/a11y guidelines + stack best practices) backed by CSV + a Python search script. Triggers: UIUX/uiux, UI/UX, UX design, UI design, design system, design spec, color palette, typography, layout, animation, accessibility/a11y, component styling. Actions: search, recommend, review, improve UI.
Design and manipulate Pencil (.pen) files using MCP tools. Use this skill when (1) creating UI screens, dashboards, or layouts in .pen format, (2) reading or modifying existing .pen designs, (3) working with design system components, (4) generating code from .pen files, or (5) understanding PEN file structure, tokens, or schema.
This skill should be used when the user asks to "recolor the Sablier icon", "Sablier icon in orange", "Sablier logo in primary color", "generate Sablier hourglass variant", "change Sablier icon color", "export Sablier icon as PNG", or "generate Sablier favicon". Generates a gradient or flat Sablier icon SVG in any color using brand palette names, hex values, or CSS color names, with optional PNG/JPG/ICO raster export.
Critically evaluate and enhance app ideas, startup concepts, and product proposals. Use when users ask to "evaluate my idea", "review this concept", "is this a good idea", "validate my startup idea", or want honest feedback on technical feasibility and market viability. Creates/updates idea.md and validate.md and always reports GitHub links to changed files.
Use when designing animations for social platforms, messaging apps, content sharing, or community features
Audit onboarding: first-run, time to aha, friction points, empty states. Outputs structured findings. Use log-onboarding-issues to create issues. Invoke for: onboarding review, new user experience, activation audit.
Use when creating or developing, before writing code or implementation plans - refines rough ideas into fully-formed designs through collaborative questioning, alternative exploration, and incremental validation. Don't use during clear 'mechanical' processes
Create high-performing thumbnails and cover images for any platform. Uses Thumbkit for generation, follows proven design patterns for CTR optimization, and integrates with brand guidelines for consistency.