Total 54,376 skills, Product & Design has 2118 skills
Showing 12 of 2118 skills
Use when asked to "define our core action", "North Star metric", "accruing benefits", "improve retention mechanics", "hierarchy of engagement", or "Sarah Tavel framework". Helps consumer products identify the actions and benefits that drive long-term retention. The Hierarchy of Engagement framework (created by Sarah Tavel at Benchmark) maps progression from core action to mounting loss.
Build features guided by data insights, A/B testing, and continuous measurement using specialized agents for analysis, implementation, and experimentation.
Create animated product videos with reveals and animations. Use when creating product demos, promotional videos, or dynamic visual content.
Apply startup execution wisdom to product, strategy, and business decisions. Use for feature prioritization, build-vs-buy decisions, go-to-market planning, pricing, hiring, scope/timeline reality checks, or when evaluating whether an idea has product-market fit potential.
Provides Jobs-to-be-Done and psychographic research frameworks for brand identity work. Auto-activates during brand positioning, voice development, messaging, and strategy phases. Use when discussing target audience, customer research, JTBD, jobs to be done, four forces, push pull anxiety habit, emotional jobs, social jobs, functional jobs, limbic types, VALS segments, psychographics, or customer motivations.
Create advanced animations with Principle - design interactive prototypes with complex motion and transitions
Expert UX research covering user research methods, usability testing, data synthesis, and research operations.
Define, track, and analyze product metrics with frameworks for goal setting and dashboard design. Use when setting up OKRs, building metrics dashboards, running weekly metrics reviews, identifying trends, or choosing the right metrics for a product area.
Generate branded design elements and visual assets. Use when creating logos, icons, brand patterns, or other branded visual elements.
Expert game audio designer and implementer specializing in interactive sound design, adaptive music systems, spatial audio, and audio middleware integration. Brings deep knowledge of FMOD, Wwise, and native engine audio systems to create immersive sonic experiences that respond dynamically to gameplay. Use when "game audio, sound design, game music, FMOD, Wwise, spatial audio, 3D sound, audio middleware, game sfx, adaptive music, interactive audio, audio bus, game mixing, audio occlusion, reverb zones, audio pooling, sound manager, audio, sound, music, game-audio, fmod, wwise, spatial-audio, middleware, mixing, sound-design" mentioned.
This skill should be activated when the user requests to "create PRD", "write product requirements document", "generate PRD", "new PRD" (either in Chinese or English), or mentions "product requirements document" or "PRD template". It automatically generates comprehensive Chinese PRD documents in accordance with 2026 best practices.
Designs UX/UI for websites and web apps: UX strategy, information architecture, user flows, wireframes, UI systems, component specs, and polished visual design. Use when the user asks to design, redesign, modernise, critique, or improve a website, landing page, web app interface, design system, style guide, or UI kit.