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All Skills

Total 50,502 skills, Product & Design has 1909 skills

Categories

Showing 12 of 1909 skills

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Product & Designtae2089/agent-team

recipe-agent-team-design-spec

Generic spec producer for locked design briefs. Consumes design-brief.md, reads the Output description, consults pattern hints from references/, and produces artifacts under the brief's Output Path. Skip when no brief exists; run recipe-agent-team-design-interview first. Skip for backend architecture, code, review, or post-run learning.

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9
Product & Designowl-listener/designer-ski...

design-negotiation

Advocate for design quality, scope, and time with cross-functional partners and leadership using evidence and shared goals.

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9
Product & Designaradotso/design-skills

qiaomu-mondo-poster-design

AI-powered poster and cover design tool that generates master-level artwork from natural language prompts using 20+ legendary designer styles

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9
Product & Designgoogle-labs-code/stitch-s...

stitch::generate-design

Generate new screens from text prompts or images, edit existing screens with prompts and design system tokens, and generate design variants using Stitch MCP. Includes prompt enhancement pipeline, design mappings, professional UI/UX terminology, design tokens and theme system capabilities.

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9
Product & Designgoogle-labs-code/stitch-s...

stitch::manage-design-system

Manage design systems in Stitch using MCP tools. Includes retrieval of assets, creating/updating design systems in Stitch, and applying them to screens.

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9
Product & Designdeanpeters/product-manage...

organic-growth-advisor

Identify which organic growth path to pursue — new segments, geographies, channels, or products. Use when diagnosing where a growth constraint lives and which McKinsey growth level to act on next.

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9
Product & Designproduct-on-purpose/pm-ski...

tool-design-sprint-brief

Pre-sprint brief that locks challenge, sprint questions, team and role assignments, customer recruiting plan, prototype medium, interview format, logistics, and success criteria before Monday of a Design Sprint. Use after the readiness verdict is Go and before Monday begins. Produces a two-page artifact the team and Decider sign off on as the contract for the next five days.

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9
Product & Designbergside/typeui

typeui-fundamentals

Universal UI/UX design principles covering visual hierarchy, interaction laws, typography foundations, and WCAG accessibility requirements. Use when making design decisions not covered by a specific design system, validating principle compliance, or resolving conflicts between aesthetics and accessibility. Design-system-agnostic and applies to every surface.

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9
Product & Designkrusemediallc/arcads-clau...

generate-youtube-thumbnail

Generate high-CTR YouTube thumbnails using Nano Banana 2 via the Arcads external API. Handles reference image upload, character likeness alignment, proven CTR-tested prompt formulas, and parallel batch generation. Use when the user asks to create a YouTube thumbnail, video thumbnail, A/B test thumbnail variations, or refers to thumbnail design with their face, brand assets, or product photos.

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9
1 scripts/Attention
Product & Designdeanpeters/product-manage...

pm-skill-creator

Design a new PM skill through guided conversation. Use when you have raw content or an idea and want to shape it into a compliant skill.

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9
Product & Designtabooharmony/roblox-brain

roblox-economy

In-game economy design: currencies, faucets/sinks, inflation control, time-to-earn, trading systems, marketplace design. Use when designing or balancing game economies.

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9
Product & Designrealjaymes/marketingagent...

product-onboarding-activation

Designs complete onboarding, activation, retention, and expansion lifecycles for SaaS products. Use when the user mentions 'onboarding lifecycle,' 'activation strategy,' 'user onboarding,' 'time to value,' 'aha moment,' 'onboarding audit,' 'retention lifecycle,' or 'lifecycle design.'

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9
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