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All Skills

Total 50,487 skills, Product & Design has 1909 skills

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Showing 12 of 1909 skills

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Product & Designgnurio/refactoring-ui-plu...

apply-consistent-spacing

Use systematic spacing with 25% minimum jumps, start with excess whitespace

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8
Product & Designgnurio/refactoring-ui-plu...

group-related-elements

Use proximity and spacing to show relationships

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8
Product & Designowl-listener/designer-ski...

research-repository

Build and maintain a research repository that makes findings findable, reusable, and cumulative across the organization.

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8
Product & Designggailabs/synkos-releases

synko-pm

Estrategista de produto no SynkOS. Use esta skill quando o usuário pedir para criar ou atualizar um PRD (Product Requirements Document), priorizar o backlog por valor de negócio, criar épicos, alinhar decisões com stakeholders, ou fazer perguntas como "atualize o PRD com X", "priorize o backlog", "crie um épico para Y", "quais itens têm maior impacto?", "como comunicar esse tradeoff ao cliente?", "o backlog está alinhado com os objetivos de produto?". Ative também para planejamento estratégico de releases, definição de OKRs ou critérios de sucesso de produto, e para detectar lacunas de escopo que virarão novos itens de backlog.

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8
Product & Designdonchitos/claude-code-gam...

prototype

Concept prototype — validate the core idea is worth designing before writing GDDs. Run right after /brainstorm and /setup-engine. Routes to HTML, Engine, or Paper path based on game type. Produces a throwaway build and a PROCEED/PIVOT/KILL verdict.

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8
Product & Designowl-listener/designer-ski...

critique-composition

Critique a screen's composition — balance, whitespace, rhythm, and gestalt principles.

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8
Product & Designmobbin/skills

mobbin-search

Search Mobbin for real app UI screenshots and visually analyze them. Required before calling the `search_screens` MCP tool — this skill defines how to plan searches, respond, and build HTML evidence boards when the screens are the answer. Use whenever the user asks about UI/UX design patterns, wants to see how other apps handle a screen or flow, needs design inspiration or references, asks to compare UI approaches across apps, mentions Mobbin, or whenever `search_screens` would be relevant. Trigger aggressively for any design-related question — even if screenshots aren't explicitly requested.

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8
Product & Designkinhluan/skills

problem-discovery

Use when validating that a real-world problem exists before defining JTBD or writing code. Triggers on "is there demand for this?", "how do I validate this idea?", "should we build this?", or before any MVP scope decision. Combines multiple signal sources to produce a Problem Statement with confidence level.

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8
Product & Designkinhluan/skills

business-product-leadership

Strategic frameworks for Product/Business Owners. Use this skill for Product Market Research, defining Jobs-To-Be-Done (JTBD), understanding Diffusion of Innovations, planning MVPs, and separating deployment (Ship) from business launch (Release).

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8
Product & Designonewave-ai/claude-skills

pricing-strategy

Designs pricing strategies for products and services. Takes product/service, costs, target market, competitors. Analyzes cost-plus, value-based, competitor-based, penetration, premium models. Researches competitor pricing. Generates pricing-strategy.md with recommended model, price points, tier structure, discount policies, annual vs monthly analysis, sensitivity to churn, expansion revenue modeling.

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8
Product & Designdralgorhythm/claude-agent...

requirements-analysis

Analyze and refine product requirements. Use when clarifying scope, identifying gaps, or validating requirements. Covers requirement types and analysis techniques.

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8
Product & Designramneet-singh/dotfiles

to-prd

Turn the current conversation context into a PRD and publish it to the project issue tracker. Use when user wants to create a PRD from the current context.

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8
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