Total 54,046 skills, Product & Design has 2088 skills
Showing 12 of 2088 skills
April Dunford's 10-step positioning methodology for B2B tech products. Use when customers don't understand the product, sales cycles are long because reps must "explain it," prospects compare you to wrong competitors, or you face price pressure despite a good product. Covers competitive alternatives, unique attributes, value themes, target market characteristics, market category (Head to Head / Big Fish Small Pond / New Game), and trend layering.
Writing style guide for the Singapore Government Design System (SGDS). Use when writing or reviewing UI copy, documentation, labels, error messages, tooltips, or any content that accompanies SGDS components. Covers tone, grammar, spelling, casing, punctuation, and plain language principles.
Creates a structured competitive analysis comparing features, positioning, and strategy across competitors. Use when entering a market, planning differentiation, or understanding the competitive landscape.
Navigate the stardust design pipeline — assess project state under `stardust/` and recommend the next design stage. Use when the user wants to check design-pipeline progress, doesn't know which stage to run next, asks a general question about `stardust/` artifacts without naming a specific stage, says `/stardust`, or asks about files under `stardust/` (brand, briefings, wireframes, prototypes) without a clear edit target.
Guides rollout configuration for experiments: variant splits, overall rollout percentage, and the critical disambiguation when a user mentions a specific percentage. Covers both initial setup and mid-experiment changes. TRIGGER when: user mentions a rollout percentage, asks about variant splits, wants to change distribution on a running experiment, or asks 'who sees what variant?' DO NOT TRIGGER when: user is asking about metrics, analytics, or experiment results.
Modular grid layout with card-like blocks, clear hierarchy, soft spacing, and subtle visual contrast for organized, scannable interfaces.
Design Philosophy Consultant: Recommend 3 directions from 20 styles and generate visual demos and AI prompts. Activate when users mention "design style", "design direction", "color scheme", "visual style", "design critique", or "style recommendation".
Design the words in a product — labels, instructions, errors, confirmations, empty states, onboarding copy, tooltips, voice and tone frameworks, and content models. UX writing and content strategy as a deep discipline. Trigger when writing or reviewing UI copy, error messages, empty states, onboarding text, CTAs, tooltips, confirmation dialogs, or any user-facing text in a product. Also trigger for voice and tone frameworks, content models, microcopy patterns, inclusive language guidance, or asking "what should this say?" and "how should we sound?" Use this skill any time the words in an interface are the problem — not the flow they live in, not the structure they navigate, not the visual presentation.
Collaborative design exploration for new features and architecture decisions. Triggers: 'brainstorm', 'ideate', 'explore options', or /ideate. Presents 2-3 approaches with trade-offs, documents chosen approach. Do NOT use for implementation planning or code review. Requires no existing design document — use /plan if one exists.
Cartesian — Quiet warm-neutral palette with classical Playfair serifs; tasteful and unhurried. Anything that should feel quiet, considered, and grown-up: investment theses, white papers, advisory work, longform research, gallery / cultural decks.
Translate ideas, feature requests, or vague concepts into specific, actionable dev briefs. Use this skill whenever the user has an idea they want to build, a feature to spec out, a bug to file, a project to scope, or needs to convert a half-formed idea into a clear implementation brief. Triggers on I want to add, we should build, can we make, what is the plan for, how do we implement, dev brief, feature spec, PRD, user story, acceptance criteria, scope this, prioritize. Also triggers when the user has a list of things they want to build and needs help converting them into well-formed tasks.
Direct visual and creative work for campaigns, photography, illustration, video, and branded experiences. Use this skill whenever the user wants to brief a photographer, direct illustrators, plan a creative campaign, develop visual concepts, write a creative direction document, or evaluate creative work for fit. Triggers on art direction, photo brief, photography brief, illustration brief, campaign concept, creative concept, visual direction, mood board, look and feel, visual treatment, video direction. Also triggers when the user has approved brand identity but needs to extend it into specific creative deliverables.