Total 50,510 skills, Mobile Development has 1531 skills
Showing 12 of 1531 skills
Best practices for implementing efficient business logic on mobile using appropriate algorithms and data structures.
Bridge UIKit and SwiftUI — wrap UIKit views/view controllers in SwiftUI using UIViewRepresentable/UIViewControllerRepresentable, embed SwiftUI in UIKit with UIHostingController, and handle the Coordinator delegate pattern. Use when integrating camera previews, map views, web views, mail compose, document scanners, PDF renderers, text views with attributed text, or any third-party UIKit SDK into a SwiftUI app. Also use when migrating a UIKit app to SwiftUI incrementally, or when needing UIKit features not yet available in native SwiftUI.
App Store review preparation and rejection prevention. Covers App Store review guidelines, app rejection reasons, PrivacyInfo.xcprivacy privacy manifest requirements, required API reason codes, in-app purchase IAP and StoreKit rules, App Store Guidelines compliance, ATT App Tracking Transparency, EU DMA Digital Markets Act, HIG compliance checklist, app submission preparation, review preparation, metadata requirements, entitlements, widgets, and Live Activities review rules. Use when preparing for App Store submission, fixing rejection reasons, auditing privacy manifests, implementing ATT consent flow, configuring StoreKit IAP, or checking HIG compliance.
Implement, review, or improve in-app tips and onboarding using Apple's TipKit framework. Use when adding feature discovery tooltips, onboarding flows, contextual tips, first-run experiences, or coach marks to iOS/macOS/visionOS apps. Trigger when working with Tip protocol, TipView, popoverTip, tip rules, tip events, or feature education UI.
Build augmented reality experiences with RealityKit and ARKit on iOS. Use when adding 3D content with RealityView, loading entities and models, placing objects via raycasting, configuring AR camera sessions, handling world tracking, scene understanding, or implementing entity interactions and gestures.
Collect and analyze on-device performance metrics and crash diagnostics using MetricKit. Use when setting up MXMetricManager, handling MXMetricPayload or MXDiagnosticPayload, processing crash/hang/disk-write diagnostics via MXCallStackTree, adding custom signpost metrics, or uploading telemetry to an analytics backend.
Scan, connect, and communicate with Bluetooth Low Energy peripherals and publish local peripheral services using Core Bluetooth. Use when implementing BLE central or peripheral roles, discovering services and characteristics, reading and writing characteristic values, subscribing to notifications, configuring background BLE modes, restoring state after app relaunch, or working with CBCentralManager, CBPeripheral, CBPeripheralManager, CBService, CBCharacteristic, CBUUID, or Bluetooth Low Energy workflows.
Implement computer vision features including text recognition (OCR), face detection, barcode scanning, image segmentation, object tracking, and document scanning in iOS apps. Covers both the modern Swift-native Vision API (iOS 16+) and legacy VNRequest patterns, VisionKit DataScannerViewController for live camera scanning, and VNCoreMLRequest for custom model inference. Use when adding OCR, barcode scanning, face detection, or custom Core ML model inference with Vision.
Full Sentry SDK setup for Flutter and Dart. Use when asked to "add Sentry to Flutter", "install sentry_flutter", "setup Sentry in Dart", or configure error monitoring, tracing, profiling, session replay, or logging for Flutter applications. Supports Android, iOS, macOS, Linux, Windows, and Web.
Sets up a macOS environment for Flutter development. Use when configuring a macOS machine to run, build, or deploy Flutter applications for iOS or macOS.
Guidance for dependency injection in .NET MAUI apps — service registration, lifetime selection (Singleton/Transient/Scoped), constructor injection, automatic resolution via Shell navigation, explicit resolution patterns, platform-specific registrations, and testability best practices. USE FOR: "dependency injection", "DI registration", "AddSingleton", "AddTransient", "AddScoped", "service registration", "constructor injection", "IServiceProvider", "MauiProgram DI", "register services". DO NOT USE FOR: data binding (use maui-data-binding), Shell route setup (use maui-shell-navigation), or unit test mocking patterns (use maui-unit-testing).
VRChat World SDK 3 scene setup and optimization guide. Use this skill when configuring VRChat world scenes, placing SDK components, setting up layers, optimizing performance, or uploading worlds. Covers VRC_SceneDescriptor, spawn points, VRC_Pickup, VRC_Station, VRC_Mirror, VRC_ObjectSync, VRC_CameraDolly, layer/collision matrix, baked lighting, Quest/Android limits, and upload workflow. SDK 3.7.1 - 3.10.2 coverage. Triggers on: VRChat world, VRC SDK, scene setup, VRC_SceneDescriptor, spawn point, VRC_Pickup, VRC_Station, VRC_ObjectSync, layer setup, optimization, Quest support, light baking, upload, FPS improvement. Related: Use unity-vrc-udon-sharp for UdonSharp C# coding.