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All Skills

Total 30,734 skills, Mobile Development has 1015 skills

Categories

Showing 12 of 1015 skills

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Mobile Developmentopenharmonyinsight/openha...

openharmony-download

Interactive OpenHarmony source code download with mirror selection (GitCode/Gitee/GitHub), environment checking, branch selection, and real-time progress. Use when user requests:"下载 OpenHarmony", "download OpenHarmony", "下载源码", "获取源码", "拉取代码", "clone openharmony", or "repo init".

🇺🇸|EnglishTranslated
2
3 scripts/Attention
Mobile Developmentopenharmonyinsight/openha...

oh-pdd-design-doc-generator

Automatically generate HarmonyOS design documents including architecture design documents and functional design documents based on PRD documents. It analyzes the existing code structure of OpenHarmony before generation to ensure compatibility with the current architecture. Chapter 2 of the architecture design document must be Competitor Solution Analysis, which should be placed after the Requirement Background. Applicable to user requests: (1) Generate architecture design document, (2) Generate functional design document, (3) Generate design document from PRD, (4) Create system architecture design, (5) Write functional specification, (6) Analyze OH code structure. Keywords: architecture design, functional design, design doc, competitor solution analysis, OpenHarmony code analysis, architecture design, functional design, design document generation, OH code analysis, analyze codebase, competitor analysis

🇨🇳|ChineseTranslated
2
Mobile Developmentauth0/agent-skills

auth0-react-native

Use when adding authentication to React Native or Expo mobile apps (iOS/Android) with biometric support - integrates react-native-auth0 SDK with native deep linking

🇺🇸|EnglishTranslated
2
Mobile Developmentthedivergentai/gd-agentic...

godot-genre-tower-defense

Expert blueprint for tower defense games (Bloons TD, Kingdom Rush, Fieldrunners) covering wave management, tower targeting logic, path algorithms, economy balance, and mazing mechanics. Use when building TD, lane defense, or tower placement strategy games. Keywords tower defense, wave spawner, pathfinding, targeting priority, mazing, NavigationServer baking.

🇺🇸|EnglishTranslated
2
Mobile Developmentthedivergentai/gd-agentic...

godot-platform-mobile

Expert blueprint for mobile platforms (Android/iOS) covering touch controls, virtual joysticks, responsive UI, safe areas (notches), battery optimization, and app store guidelines. Use when targeting mobile releases or implementing touch input. Keywords mobile, Android, iOS, touch, InputEventScreenTouch, virtual joystick, safe area, battery, app store, orientation.

🇺🇸|EnglishTranslated
2
Mobile Developmentthedivergentai/gd-agentic...

godot-2d-physics

Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collision detection, trigger zones, line-of-sight systems, or manual physics queries. Trigger keywords: CollisionShape2D, CollisionPolygon2D, collision_layer, collision_mask, set_collision_layer_value, set_collision_mask_value, Area2D, body_entered, body_exited, RayCast2D, force_raycast_update, PhysicsPointQueryParameters2D, PhysicsShapeQueryParameters2D, direct_space_state, move_and_collide, move_and_slide.

🇺🇸|EnglishTranslated
2
Mobile Developmentthedivergentai/gd-agentic...

godot-adapt-mobile-to-desktop

Expert patterns for scaling mobile games to desktop including mouse/keyboard controls, increased resolution and graphical fidelity, expanded UI layouts, settings menus, window management, and platform-specific features. Use when creating desktop ports or cross-platform releases. Trigger keywords: mouse_controls, keyboard_shortcuts, resolution_scaling, graphics_settings, fullscreen_toggle, window_modes, Steam_integration, desktop_optimization.

🇺🇸|EnglishTranslated
2
Mobile Developmentthedivergentai/gd-agentic...

godot-ability-system

Expert patterns for RPG/action ability systems including cooldown strategies, combo systems, ability chaining, skill trees with prerequisites, upgrade paths, and resource management. Use when implementing unlockable abilities, character progression, or complex skill systems. Trigger keywords: PlayerAbility, AbilityManager, cooldown, SkillTree, SkillNode, prerequisites, can_use, execute, ComboSystem, ability_chain, global_cooldown, charge_system, upgrade_path.

🇺🇸|EnglishTranslated
2
Mobile Developmenthoneyhead/reacticx_skills

reacticx

React Native animated component library reference for Reacticx - 90+ production-ready components with Reanimated and Skia. Triggers on reacticx, reactix, or requests for animated React Native UI components (shaders, carousels, bottom sheets, toggles, pickers, loaders, etc).

🇺🇸|EnglishTranslated
2
Mobile Developmentcallstackincubator/agent-...

upgrading-react-native

React Native upgrade workflow covering updated templates, dependencies, and common pitfalls. Use when migrating a React Native app to a newer release.

🇺🇸|EnglishTranslated
2
Mobile Developmentalbermonte/android-skills

material-3-expressive

Android UI/UX design or review with Material 3 Expressive (M3 Expressive / Material You Expressive). Use when selecting expressive component tokens, defining expressive hierarchy, motion, color, shape, typography, or reviewing Android UI against expressive guidance. Not for non-Android platforms, non-UI Android tasks, or implementation-only requests without design decisions.

🇺🇸|EnglishTranslated
2
1 scripts/Attention
Mobile Developmentpluginagentmarketplace/cu...

swift-macos

Build macOS applications - AppKit, windows, menus, system integration, distribution

🇺🇸|EnglishTranslated
2
1 scripts/Checked
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