Total 30,734 skills, Mobile Development has 1015 skills
Showing 12 of 1015 skills
Design native macOS apps following Apple's Human Interface Guidelines and Liquid Glass design system. Use when building SwiftUI/AppKit macOS apps, validating designs, or implementing macOS-specific patterns.
Use when setting up Wallet UI in a new or existing Expo application. Guides selection between modern @solana/kit (Recommended) or legacy @solana/web3.js.
Build on-device AI into React Native apps using ExecuTorch. Provides hooks for LLMs, computer vision, OCR, audio processing, and embeddings without cloud dependencies. Use when building AI features into mobile apps - AI chatbots, image recognition, speech processing, or text search.
Expert in the Swift ecosystem, specializing in iOS/macOS/visionOS development, Swift 6 concurrency, and deep system integration.
Sets up and uses NativeWind v4 (Tailwind CSS v3) in Expo React Native apps, including Expo Router. Configures tailwind.config.js, global.css, babel.config.js (jsxImportSource + nativewind/babel), metro.config.js (withNativeWind + input), and app.json (web bundler metro). Troubleshoots “className not applying”, Tailwind CLI compilation, and Metro cache issues. Implements reusable components/variants, dark mode + theming via CSS variables (vars/useColorScheme), and third-party component styling (remapProps/cssInterop). Use when working on Expo projects using NativeWind v4, Tailwind-style className utilities, or when debugging NativeWind configuration.
Use when implementing gesture composition (simultaneous, sequenced, exclusive), adaptive layouts (ViewThatFits, AnyLayout, size classes), or choosing architecture patterns (MVVM vs TCA vs vanilla, State-as-Bridge). Covers advanced SwiftUI patterns beyond basic views.
Jetpack Compose - composables, state, effects, theming
Debugs issues users encounter with Tuist-generated projects by reproducing the scenario locally, building Tuist from source when needed, and triaging whether it is a bug, misconfiguration, or something that needs team input. Use when users report generation failures, build errors after generation, or unexpected project behavior.
Expert blueprint for VR platforms (Meta Quest, PSVR, SteamVR, Pico) covering XR toolkit (OpenXR), comfort settings (vignetting, snap turning, teleport), motion controls, hand tracking, and 90+ FPS requirements. Use when targeting VR headsets or implementing immersive 3D experiences. Keywords VR, XR, OpenXR, Meta Quest, motion sickness, comfort, locomotion, XRController3D, foveated rendering.
Migrates existing Xcode projects to Tuist generated workspaces with build and run validation, external dependency mapping, and migration checklists. Use when adopting Tuist for an existing app or converting a hand-edited Xcode project to generated projects.
Use when building features with TCA (The Composable Architecture), structuring reducers, managing state, handling effects, navigation, or testing TCA features. Covers @Reducer, Store, Effect, TestStore, reducer composition, and TCA patterns.
Complete React Native and Expo optimization guide combining Callstack profiling with Vercel code patterns. Covers FPS, TTI, bundle size, memory, lists, animations, state, UI, and React Compiler. Use for any React Native performance, debugging, or best practices task.