Total 50,502 skills, Mobile Development has 1531 skills
Showing 12 of 1531 skills
Use when Now Playing metadata doesn't appear on Lock Screen/Control Center, remote commands (play/pause/skip) don't respond, artwork is missing/wrong/flickering, or playback state is out of sync - provides systematic diagnosis, correct patterns, and professional push-back for audio/video apps on iOS 18+
Learn how to create a streamlined animation widget in Flutter that eliminates the need for `setState` by leveraging an abstract class and `SingleTickerProviderStateMixin` for efficient UI updates.
Master of Expo (SDK 55+), specialized in Development Builds, Expo Modules SDK, and Zero-Eject Native Orchestration.
Setup Sentry in React Native using the wizard CLI. Use when asked to add Sentry to React Native, install @sentry/react-native, or configure error monitoring for React Native or Expo apps.
Use Android/Kotlin code as the source of truth and implement the equivalent feature in iOS/Swift. Understands the feature behavior, data structures, and logic from Android, then creates idiomatic iOS code that matches the target codebase's existing patterns. Use when porting features from Android to iOS or ensuring platform consistency.
Patterns for Expo Router including Stack configuration, native tabs, and file-based routing best practices. Apply when working with navigation, routing, or screen configuration.
Integrate Siri voice interactions, Shortcuts, and intelligent suggestions into iOS/watchOS apps using Apple's SiriKit framework. Use when implementing Intents extensions, custom intents, Siri Shortcuts, voice phrase handling, intent resolution/confirmation/handling, IntentsUI for custom Siri interfaces, donating shortcuts, or App Intents migration. Covers system intent domains (messaging, payments, ride booking, workouts, media) and custom intent definition.
CarPlay framework for iOS in-car applications
Expert patterns for combat systems including hitbox/hurtbox architecture, damage calculation (DamageData class), health components, combat state machines, combo systems, ability cooldowns, and damage popups. Use for action games, RPGs, or fighting games. Trigger keywords: Hitbox, Hurtbox, DamageData, HealthComponent, combat_state, combo_system, ability_cooldown, invincibility_frames, damage_popup.
Production-grade mobile app development and architecture for iOS (Swift/SwiftUI/UIKit), Android (Kotlin/Jetpack Compose), and cross-platform (React Native, Flutter, Kotlin Multiplatform, WebView). Use for navigation, state, networking, offline storage, auth/passkeys, push, performance, testing, CI/CD, and App Store/Play release readiness.
Interactive OpenHarmony source code download with mirror selection (GitCode/Gitee/GitHub), environment checking, branch selection, and real-time progress. Use when user requests:"下载 OpenHarmony", "download OpenHarmony", "下载源码", "获取源码", "拉取代码", "clone openharmony", or "repo init".
Automatically generate HarmonyOS design documents including architecture design documents and functional design documents based on PRD documents. It analyzes the existing code structure of OpenHarmony before generation to ensure compatibility with the current architecture. Chapter 2 of the architecture design document must be Competitor Solution Analysis, which should be placed after the Requirement Background. Applicable to user requests: (1) Generate architecture design document, (2) Generate functional design document, (3) Generate design document from PRD, (4) Create system architecture design, (5) Write functional specification, (6) Analyze OH code structure. Keywords: architecture design, functional design, design doc, competitor solution analysis, OpenHarmony code analysis, architecture design, functional design, design document generation, OH code analysis, analyze codebase, competitor analysis