Total 30,661 skills, Mobile Development has 1012 skills
Showing 12 of 1012 skills
Kotlin Coroutines and Flow patterns for structured concurrency, error handling, and async operations.
Use when implementing drag and drop, copy/paste, ShareLink, or ANY content sharing between apps or views - covers Transferable protocol, TransferRepresentation types, UTType declarations, SwiftUI surfaces, and NSItemProvider bridging
This skill should be used when users need to implement or work with the TenTap rich text editor for React Native. It provides comprehensive guidance on installation, basic setup, advanced customization, API reference, and real-world examples for building rich text editing experiences in mobile applications.
Guide for debugging issue on a specific code sections, pattern, or files. Used this skill when user asking for assistant when debugging an issues or explaining a code.
Create comprehensive planning documentation for a native Android app that integrates with an existing web-based SaaS platform. Use when building a mobile companion app for any SaaS — ERP, CRM, POS, logistics, healthcare, fintech, etc. Generates 7 production-ready planning documents: PRD, SRS, SDS, API Contract, User Journeys, Testing Strategy, and Release Plan.
Help initialize and validate a Stac-enabled Flutter project and ship a first server-driven screen. Use when users ask to set up Stac CLI, run stac init/build/deploy, verify project prerequisites, or troubleshoot first-run setup and missing configuration files.
Choose and implement iOS architecture patterns (MVVM, TCA, Clean Architecture) based on feature complexity. Use when designing architecture for new features or refactoring existing code.
Implement VIP (View-Interactor-Presenter) Clean Architecture for iOS apps requiring maximum testability, unidirectional data flow, and protocol-based boundaries. Use when refactoring complex features or building enterprise apps with strict separation of concerns.
Patterns for React Native (Expo), navigation, and mobile state.
Flame Engine core fundamentals - components, input, collision, camera, animation, scenes
Flame Engine 14 game systems - quest, dialogue, inventory, combat, save/load, shop, crafting, and more
System-wide keyboard shortcut registration on macOS using NSEvent monitoring (simple, app-level) and Carbon EventHotKey API (reliable, system-wide). Covers NSEvent.addGlobalMonitorForEvents and addLocalMonitorForEvents, CGEvent tap for keystroke simulation, Carbon RegisterEventHotKey for system-wide hotkeys, modifier flag handling (.deviceIndependentFlagsMask), common key code mappings, debouncing, Accessibility permission requirements (AXIsProcessTrusted), and SwiftUI .onKeyPress for in-app shortcuts. Use when implementing global keyboard shortcuts, hotkey-triggered panels, or system-wide key event monitoring.