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All Skills

Total 50,476 skills, Mobile Development has 1530 skills

Categories

Showing 12 of 1530 skills

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Mobile Developmentn0an/swift-formatstyle-ag...

swift-format-style

Writes and reviews Swift FormatStyle code, replacing legacy Formatter subclasses and C-style String(format:) with modern .formatted() APIs. Use when formatting numbers, dates, durations, measurements, lists, names, byte counts, or URLs.

🇺🇸|EnglishTranslated
9
Mobile Developmentvabole/apple-skills

ios-app-assets

Generate iOS app assets like UI icons, sprites, illustrations, backgrounds, and graphics. Use when creating tab bar icons, toolbar icons, game sprites, onboarding illustrations, or any in-app visual assets. NOT for app icons (use ios-app-icon skill instead).

🇺🇸|EnglishTranslated
9
Mobile Developmentpproenca/dot-skills

ios-storyboard

Legacy interoperability skill for Storyboard and Interface Builder maintenance in iOS 26 / Swift 6.2 clinic codebases. Use only for migration or maintenance of existing storyboard screens; not for new SwiftUI clinic feature development. Triggers on Auto Layout, segues, size classes, IB accessibility, storyboard merge conflicts, and storyboard-to-SwiftUI migration tasks.

🇺🇸|EnglishTranslated
9
Mobile Developmentandroid/skills

play-billing-library-version-upgrade

Use this skill when upgrading or migrating an Android project from any legacy Google Play Billing Library (PBL) version to the latest stable version of PBL.

🇺🇸|EnglishTranslated
9
Mobile Developmentcharleswiltgen/axiom

axiom-tools

Use when asking how to use Axiom, what skills are available, getting started with Axiom, or capturing iOS simulator console output with xclog.

🇺🇸|EnglishTranslated
9
Mobile Developmentcharleswiltgen/axiom

axiom-swiftui

Use when building, fixing, or improving ANY SwiftUI UI — views, navigation, layout, animations, performance, architecture, gestures, debugging, iOS 26 features.

🇺🇸|EnglishTranslated
9
Mobile Developmentcharleswiltgen/axiom

axiom-swift

Use when reviewing Swift code for modern idioms, working with noncopyable types, implementing drag and drop, adding debug deep links, or building for tvOS.

🇺🇸|EnglishTranslated
9
Mobile Developmentnice-wolf-studio/unity-cl...

unity-async-patterns

Unity async and coroutine correctness patterns. Catches common mistakes with Awaitable double-await, missing cancellation tokens, thread context after BackgroundThreadAsync, coroutine error swallowing, batch mode WaitForEndOfFrame, and Addressables handle leaks. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS documentation.

🇺🇸|EnglishTranslated
9
Mobile Developmentposthog/skills

integration-swift

PostHog integration for Swift iOS and macOS applications

🇺🇸|EnglishTranslated
9
Mobile Developmentserverpod/skills-registry

shadcn_ui-form

Build forms with ShadForm, validation, and form field values; use ShadInputFormField, ShadCheckboxFormField, ShadSelectFormField, ShadDatePickerFormField, etc. Use when building validated forms, getting form values, or using dot notation for nested fields in a Flutter shadcn_ui app.

🇺🇸|EnglishTranslated
9
Mobile Developmenttencent-tds/kuiklyui-ai

kuikly-multi-module-config

Kuikly Multi-module Project Configuration Assistant. Guides on how to create Kuikly submodules and configure multi-modules. Used when users need to create new Kuikly submodules, configure multi-module parameters, or resolve KuiklyCoreEntry entry class conflicts.

🇨🇳|ChineseTranslated
9
Mobile Developmentcharleswiltgen/axiom

axiom-watchos

Use when building ANY watchOS app — app structure, independent apps, Watch Connectivity, Smart Stack widgets, complications, controls, RelevanceKit, background tasks, ClockKit migration.

🇺🇸|EnglishTranslated
9
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