Total 30,580 skills, Mobile Development has 1010 skills
Showing 12 of 1010 skills
Use when researching or implementing anything related to Apple platforms (iOS, iPadOS, macOS, watchOS, tvOS, visionOS), Swift/Objective-C APIs, Apple frameworks, WWDC sessions, or Apple Developer Documentation. Triggers include: "find Apple's docs", "latest API guidance", "WWDC session", "platform availability", "SwiftUI/UIKit/AppKit/Combine/AVFoundation/etc.", or any Apple SDK coding question where authoritative docs are needed. Always use the apple-docs MCP tools for discovery and citations instead of general web search.
Builds, tests, and archives Swift packages and Xcode projects for Apple platforms. Use when running xcodebuild, swift build, or swift test commands, discovering schemes and targets, or selecting simulator destinations for iOS, macOS, tvOS, watchOS, or visionOS.
In-app products, subscriptions, base plans, and offers setup for Google Play monetization. Use when configuring in-app purchases or subscription products.
Android app signing, keystores, and Play App Signing setup. Use when configuring signing for new apps or migrating to Play App Signing.
Set region-specific pricing for subscriptions and in-app purchases using purchasing power parity (PPP). Use when adjusting prices by country or implementing localized pricing strategies on Google Play.
Bulk-localize subscription display names, descriptions, and offer tags across all Google Play locales using gplay. Use when you want to fill in subscription metadata for every language without clicking through Play Console manually.
Automate Android screenshot capture across devices and locales using adb, Espresso/UI Automator, device framing, and gplay CLI upload. Use when building screenshot pipelines for Google Play listings.
User and grant management for Google Play Console via gplay users and gplay grants commands. Use when asked to manage developer account users, permissions, or app-level access grants.
Guide for building, auditing, and refactoring Swift code using modern concurrency patterns (Swift 6+). This skill should be used when working with async/await, Tasks, actors, MainActor, Sendable types, isolation domains, or when migrating legacy callback/Combine code to structured concurrency. Covers Approachable Concurrency settings, isolated parameters, and common pitfalls.
Build and deploy Love2D games to iOS devices. Covers Xcode project setup, game bundling, touch controls, and common build issues. Trigger when users want to build Love2D games for iOS, add mobile touch controls, or fix iOS deployment issues.
SwiftUI NavigationStack, NavigationSplitView, and navigation transition patterns for iOS 16-18+. Covers @Observable coordinators, zoom transitions, hero animations, sheet vs push decisions, multi-step flows, anti-patterns, performance, accessibility, deep linking, and state restoration. This skill should be used when designing navigation hierarchies, implementing screen transitions, choosing between sheet and push, orchestrating multi-step flows, using @Observable with @Environment and @Bindable, or reviewing navigation code for anti-patterns.
React Native best practices expert. PROACTIVELY use when working with React Native, mobile apps, Expo. Triggers: react-native, expo, mobile, iOS, Android, NativeWind