Total 50,391 skills, Mobile Development has 1530 skills
Showing 12 of 1530 skills
When the user wants to implement, optimize, or use App Clips for app discovery and conversion. Use when the user mentions "App Clip", "app clip code", "mini app", "instant app", "App Clip card", "App Clip link", "no download required", "instant experience", or wants to understand how App Clips appear in App Store search. For general App Store discoverability, see aso-audit. For marketing campaigns, see ua-campaign.
Implement multiplayer games with Unity Netcode, Mirror, or Photon. Masters client-server architecture, state synchronization, and lag compensation. Use for multiplayer features, networking issues, or real-time synchronization.
Implements and customize Syncfusion .NET MAUI Calendar (SfCalendar) control. Use when implementing calendar functionality, date selection (single, multiple, range), or calendar views (month, year, decade, century). Covers date restrictions (min/max dates, EnablePastDates, SelectableDayPredicate), calendar customization, events (ViewChanged, SelectionChanged, Tapped), and header/footer customization.
Integrate react-native-reanimated-dnd for drag-and-drop, sortable lists, sortable grids, and drop zones in React Native apps. Covers components, hooks, and all configuration options.
Build cross-platform VoIP calling apps with React Native using Telnyx Voice SDK. High-level reactive API with automatic lifecycle management, CallKit/ConnectionService integration, and push notifications. Use for mobile VoIP apps with minimal setup.
Build VoIP calling apps on Android using Telnyx WebRTC SDK. Covers authentication, making/receiving calls, push notifications (FCM), call quality metrics, and AI Agent integration. Use when implementing real-time voice communication on Android.
Build cross-platform VoIP calling apps with Flutter using Telnyx WebRTC SDK. Covers authentication, making/receiving calls, push notifications (FCM + APNS), call quality metrics, and AI Agent integration. Works on Android, iOS, and Web.
Guides the agent through general Capacitor app development topics. Covers core concepts (native bridge, plugins, web layer), Capacitor CLI usage, app configuration (capacitor.config.ts, splash screens, app icons, deep links), platform management (Android, iOS, Electron, PWA), edge-to-edge and safe area handling on Android, live reload setup, storage solutions, file handling, security best practices, CI/CD references, iOS package managers (SPM, CocoaPods), and troubleshooting for Android and iOS. Do not use for creating new Capacitor apps, Capacitor plugin APIs, creating Capacitor plugins, in-app purchases, upgrading Capacitor versions, Cordova or PhoneGap migration, or framework-specific patterns (Angular, React, Vue).
Build 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulating physics with SKPhysicsBody and contact detection, creating particle effects with SKEmitterNode, building tile maps, using SKCameraNode, or integrating SpriteKit scenes in SwiftUI with SpriteView.
Build 3D scenes and visualizations using SceneKit. Use when creating 3D views with SCNView and SCNScene, building node hierarchies with SCNNode, applying materials and lighting, animating with SCNAction, simulating physics with SCNPhysicsBody, loading 3D models (.usdz, .scn), adding particle effects, or embedding SceneKit in SwiftUI with SceneView. Note: SceneKit was deprecated at WWDC 2025 and is in maintenance mode; RealityKit is recommended for new projects.
Increase widget visibility on Apple Watch using RelevanceKit. Use when providing contextual relevance signals for watchOS widgets, declaring time-based or location-based relevance, combining multiple relevance providers, or helping the system surface the right widget at the right time on watchOS 26.
Create media playback experiences using AVKit. Use when adding video players with AVPlayerViewController, enabling Picture-in-Picture, routing media with AirPlay, using SwiftUI VideoPlayer views, configuring transport controls, displaying subtitles and closed captions, or integrating AVFoundation playback with system UI.