Total 50,369 skills, Mobile Development has 1530 skills
Showing 12 of 1530 skills
Use when implementing internationalization (i18n), String Catalogs, pluralization, or right-to-left layout support. Covers modern localization workflows with Xcode String Catalogs and LocalizedStringKey patterns.
Expert blueprint for party games including minigame resource system (define via .tres files), local multiplayer input (4-player controller management), asymmetric gameplay (1v3 balance), scene management (clean minigame loading/unloading), persistent scoring (track wins across rounds), and split-screen rendering (SubViewport per player). Use for Mario Party-style games or WarioWare collections. Trigger keywords: party_game, minigame_collection, local_multiplayer, asymmetric_gameplay, split_screen, dynamic_input_mapping.
Mobile UX patterns, touch interactions, gesture design, mobile-first principles, app navigation, and mobile performance
Patterns and best practices for building robust AsyncStream and AsyncSequence types, learned from swift-async-algorithms.
Execute ArkTS-Sta code snippets and files via the Playground HTTP API. Use this for testing ArkTS syntax, learning ArkTS features, verifying code logic, or demonstrating code execution results.
Expert blueprint for tower defense games (Bloons TD, Kingdom Rush, Fieldrunners) covering wave management, tower targeting logic, path algorithms, economy balance, and mazing mechanics. Use when building TD, lane defense, or tower placement strategy games. Keywords tower defense, wave spawner, pathfinding, targeting priority, mazing, NavigationServer baking.
Expert blueprint for mobile platforms (Android/iOS) covering touch controls, virtual joysticks, responsive UI, safe areas (notches), battery optimization, and app store guidelines. Use when targeting mobile releases or implementing touch input. Keywords mobile, Android, iOS, touch, InputEventScreenTouch, virtual joystick, safe area, battery, app store, orientation.
NativeScript native mobile with JS. Use for native mobile.
Expert in the Swift ecosystem, specializing in iOS/macOS/visionOS development, Swift 6 concurrency, and deep system integration.
Master Swift Package Manager - dependencies, creating libraries, publishing, local packages
Expert-level Kotlin development, Android, coroutines, and multiplatform
Flame Engine 2D game development master index - core, systems, templates