Total 30,299 skills, Mobile Development has 1005 skills
Showing 12 of 1005 skills
Swift 6.2 and SwiftUI performance optimization for iOS 26 clinic architecture codebases. Covers async/await concurrency patterns, Sendable/actor isolation, view/render performance, and animation performance while preserving modular MVVM-C boundaries across App, Feature, Domain, and Data layers. Use when profiling or optimizing Swift/SwiftUI behavior in clinic modules.
Master Flutter animations including implicit, explicit, hero, and physics-based animations. Create smooth, performant UI transitions and custom animated widgets.
Kotlin Flow - StateFlow, SharedFlow, operators, testing
Kotlin coroutines - structured concurrency, Flows, exception handling
Design and implement local push notification campaigns to boost user engagement in mobile apps. Use this skill whenever the user mentions local push notifications, in-app notifications, user engagement campaigns, retention messaging, re-engagement nudges, or wants to add scheduled notifications to their app. Also trigger when the user asks about notification timing strategies, onboarding notification flows, or workout/habit/goal reminder systems. Covers iOS (Swift/UNUserNotificationCenter), Android (Kotlin/WorkManager+NotificationManager), Flutter (flutter_local_notifications), and React Native (notifee/expo-notifications).
Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, and modern APIs. Use when building SwiftUI features, refactoring views, reviewing code quality, or adopting modern SwiftUI patterns.
Automates the Flutter package release process via git tags and GitHub Actions. Handles multi-package workspaces, SemVer versioning suggestions based on git history, updating pubspec.yaml and CHANGELOG.md, and dry-run validation. Use when the user wants to "release", "publish", or "version" a Flutter package.
TextMeshPro (TMPro) expert for Unity text rendering with advanced typography, performance optimization, and professional text effects. Masters font asset creation, dynamic fonts, rich text formatting, material presets, and text mesh optimization. Use PROACTIVELY for text rendering, font management, localization text, UI text performance, or text effects implementation.
Teaches AI assistants how to develop FlutterFlow apps using MCP tools. Use this skill when working with FlutterFlow projects, editing FF YAML, creating or inspecting pages and components, reading project configuration, or navigating FlutterFlow widget trees. It covers all 25 MCP tools for discovery, reading, editing, and settings. Triggers on: FlutterFlow, FF YAML, FF page, FF component, FF widget, FF theme, FF project.
Use when building reusable Unity game systems, creating UPM packages, or designing ScriptableObject-based modular architecture for gameplay systems like inventory, combat, dialogue, quests, or save/load. Also use when connecting multiple independent Unity packages that need to communicate without direct dependencies.
M3-compliant UI components (buttons, cards, forms, inputs). USE WHEN: creating components <300 lines, M3 migrations, Design System work. NOT FOR: complete screens, features with business logic (use flutter-developer). Always validate M3 components with MCP tools before creating custom. Examples: <example> Context: Need to migrate a button component to M3. user: "Migrate BukeerButton to Material Design 3" assistant: "I'll use flutter-ui-components to migrate BukeerButton to M3." <commentary>UI component migration is flutter-ui-components specialty.</commentary> </example> <example> Context: Create a new reusable form field. user: "Create a new date picker input component following M3" assistant: "I'll use flutter-ui-components to create the M3-compliant date picker." <commentary>Single UI components should be handled by flutter-ui-components.</commentary> </example>
Generate SwiftUI components following Apple HIG. Use when creating iOS UI components, building SwiftUI views, or need code scaffolding for iOS interfaces.