Total 50,341 skills, Mobile Development has 1530 skills
Showing 12 of 1530 skills
Flutter 项目中国环境部署加速专家。用于在 Flutter 项目初始化、部署和运行时配置国内镜像加速。当用户需要:(1) 初始化 Flutter 项目并配置中国镜像加速 (2) 解决 Flutter 依赖下载慢的问题 (3) 配置 Gradle/Maven 国内镜像 (4) 快速部署 Flutter 项目到手机/模拟器 时使用此 Skill。
Build beautiful iOS SwiftUI interfaces. Use this skill when the user asks to create, design, build, or fix any iOS screen, component, or view. Produces production-grade SwiftUI code with Apple Design Award-quality aesthetics using Liquid Glass (iOS 26+). Applies to any iOS UI task - new screens, redesigns, fixing ugly UI, share sheets, modals, cards, buttons, or full app interfaces.
API reference: WidgetKit. Query for widget timelines, entries, providers, home/lock screen widgets.
API reference: SwiftData. Query for @Model, ModelContext, @Query, schema migrations.
API reference: App Intents. Query for Siri, Shortcuts, Spotlight integration, exposing app functionality.
Generate iOS app assets like UI icons, sprites, illustrations, backgrounds, and graphics. Use when creating tab bar icons, toolbar icons, game sprites, onboarding illustrations, or any in-app visual assets. NOT for app icons (use ios-app-icon skill instead).
Use when building Google Play Store screenshot pages, generating exportable marketing screenshots for Android apps, or creating programmatic screenshot generators with Next.js. Triggers on google play store, play store, screenshots, marketing assets, phone mockup.
Designs iOS 18+ SwiftUI experiences with real taste — starting from user goals, not pixels. Use this skill whenever the user asks you to build SwiftUI views, screens, or experiences. Trigger when the user says "build a settings screen", "create a detail view", "design this properly", "I want this to feel like a native app", or any SwiftUI UI task. Also trigger when reviewing SwiftUI code for design quality, or when the user says the output "looks like a demo" or "feels generic." When building any user-facing SwiftUI view, lean toward triggering this skill.
Principal-level SwiftUI UI review and refactoring patterns for iOS 26 / Swift 6.2 clinic-architecture apps, grounded in Rams, Segall, and Edson principles. Use when auditing or improving existing SwiftUI screens, transitions, animations, and visual systems while preserving brand identity and respecting clinic Domain/Data/App boundaries.
StoreKit 2 in-app purchases, subscriptions, and monetization for iOS apps. Use when implementing consumables, non-consumables, auto-renewable subscriptions, paywall UI, receipt validation, or App Store Connect configuration.
React Native mobile development. Core components, navigation (React Navigation), platform-specific code, native modules, performance optimization, and debugging. USE WHEN: user mentions "React Native", "react-native", "mobile app with React", "cross-platform mobile", "RN", "react-native-cli" DO NOT USE FOR: Expo-specific features - use `expo`; Flutter - use `flutter`; web React - use `react` skills
Unity New Input System correctness patterns. Catches common mistakes with action reading (triggered vs IsPressed vs WasPressedThisFrame), action map switching, rebinding persistence, InputValue lifetime, PassThrough vs Value, local multiplayer device assignment, and control scheme auto-switching. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS.