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All Skills

Total 50,328 skills, Mobile Development has 1530 skills

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Showing 12 of 1530 skills

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Mobile Developmentthedivergentai/gd-agentic...

godot-genre-shooter

Expert blueprint for FPS/TPS shooter games (Call of Duty, Counter-Strike, Apex Legends, Fortnite) covering weapon systems, recoil patterns, hitscan vs projectile, aim assist, multiplayer prediction, and gunplay feel. Use when building competitive shooters, battle royales, or tactical FPS games requiring responsive combat. Keywords hitscan, recoil pattern, aim assist, client prediction, weapon archetype, projectile physics, hit registration.

🇺🇸|EnglishTranslated
6
Mobile Developmentios-agent/iosagent.dev

carplay-ordering

Guide for building CarPlay quick-ordering apps (food ordering, pickup, etc.) using the CarPlay framework. Use this skill whenever the user wants to build a CarPlay ordering app, integrate CarPlay templates for food/drink/pickup ordering, work with CPPointOfInterestTemplate, CPListTemplate, CPTabBarTemplate, or CPInterfaceController for ordering workflows. Also trigger when the user mentions CarPlay entitlements, Live Activities with CarPlay ordering, or push notification updates for order status. Covers the full lifecycle: entitlement setup, template hierarchy, map-based POI selection, order placement, Live Activity integration, and push token management.

🇺🇸|EnglishTranslated
6
Mobile Developmenttamtom/gplay-cli-skills

gplay-submission-checks

Pre-submission validation for Google Play releases covering metadata, screenshots, bundle integrity, data safety, and policy compliance. Use when preparing a release to avoid rejections and catch issues before submitting.

🇺🇸|EnglishTranslated
6
Mobile Developmenttravisjneuman/.claude

ios-development

iOS, iPadOS, and tvOS development with Swift, SwiftUI, and UIKit. Use when building Apple platform apps, implementing iOS-specific features, or following Apple Human Interface Guidelines.

🇺🇸|EnglishTranslated
6
Mobile Developmentcartridge-gg/docs

controller-native

Integrate Cartridge Controller into native mobile applications (iOS, Android, React Native) and web wrappers (Capacitor). Use when building mobile games or apps that need Controller wallet functionality with local keypair signing. Covers SessionConnector for native auth flows, Controller.c FFI bindings, passkey configuration with Apple App Site Association, and platform-specific setup.

🇺🇸|EnglishTranslated
6
Mobile Developmentmaccesar/titanium-sdk-ski...

ti-expert

Titanium SDK architecture and implementation expert. Use when designing, reviewing, analyzing, or examining Titanium project structure (Alloy or Classic), creating controllers/views/services, choosing models vs collections, implementing communication patterns, handling memory cleanup, testing, auditing code, or migrating legacy apps. Automatically identifies project type.

🇺🇸|EnglishTranslated
6
1 scripts/Attention
Mobile Developmentiskenkenya/open1panelapp

mobile-developer

Develop React Native, Flutter, or native mobile apps with modern architecture patterns. Masters cross-platform development, native integrations, offline sync, and app store optimization. Use PROACTIVELY for mobile features, cross-platform code, or app optimization.

🇺🇸|EnglishTranslated
6
Mobile Developmentahmed3elshaer/everything-...

swiftui-patterns

SwiftUI UI patterns, state management, navigation, animations, and performance optimization.

🇺🇸|EnglishTranslated
6
Mobile Developmentcharleswiltgen/axiom

axiom-app-store-submission

Use when preparing ANY app for App Store submission - enforces pre-flight checklist, rejection prevention, privacy compliance, and metadata completeness to prevent common App Store rejections

🇺🇸|EnglishTranslated
6
Mobile Developmentcharleswiltgen/axiom

axiom-realitykit

Use when building 3D content, AR experiences, or spatial computing with RealityKit. Covers ECS architecture, SwiftUI integration, RealityView, AR anchors, materials, physics, interaction, multiplayer, performance.

🇺🇸|EnglishTranslated
6
Mobile Developmentcharleswiltgen/axiom

axiom-realitykit-ref

RealityKit API reference — Entity, Component, System, RealityView, Model3D, anchor types, material system, physics, collision, animation, audio, accessibility

🇺🇸|EnglishTranslated
6
Mobile Developmentimfa-solutions/skills

rn-reanimated

React Native Reanimated 4.x best practices, 60fps animation patterns, bug fixing, and code enhancement for Android and iOS. Use when writing, reviewing, fixing, or optimizing Reanimated animation code, gesture-driven interactions, worklets, layout animations, or shared element transitions. Triggers on tasks involving react-native-reanimated, useSharedValue, useAnimatedStyle, withSpring, withTiming, withDecay, Gesture.Pan, layout animations, worklet debugging, animation performance optimization, or troubleshooting janky animations. Also use when the user wants to fix animation bugs, enhance animation smoothness, review gesture code, or achieve 60fps on both Android and iOS. Also triggers when the user asks to review, audit, check, or upgrade their Reanimated code to best practices, or asks "is my animation code good", "check my reanimated code", "update to best practices", "review my animations", or similar requests.

🇺🇸|EnglishTranslated
6
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