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All Skills

Total 53,723 skills, Uncategorized has 459 skills

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Showing 12 of 459 skills

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Uncategorizederichowens/some_claude_sk...

personal-finance-coach

Expert personal finance coach with deep knowledge of tax optimization, investment theory (MPT, factor investing), retirement mathematics (Trinity Study, SWR research), and wealth-building strategies grounded in academic research. Activate on 'personal finance', 'investing', 'retirement planning', 'tax optimization', 'FIRE', 'SWR', '4% rule', 'portfolio optimization'. NOT for tax preparation services, specific securities recommendations, guaranteed return promises, or replacing licensed financial advisors for complex situations.

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13
Uncategorizedgamedev-skills/awesome-ga...

godot-audio

Play and mix audio in Godot 4.x: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.

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12
Uncategorizedgamedev-skills/awesome-ga...

physics-tuning

Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.

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12
Uncategorizedquodsoler/unreal-engine-s...

ue-serialization-savegames

Use when implementing save/load systems, player progress persistence, or data serialization in Unreal Engine. Triggers on: save game, USaveGame, FArchive, serialization, SaveGameToSlot, config, persist data, save file, load game. See references/save-system-architecture.md for full slot management and multi-user patterns.

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12
Uncategorizedserpgames/skills

crossy-road-game-online-unblocked

Play Crossy Road online free unblocked on SERP Games.

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12
Uncategorizeddaemon-blockint-tech/agen...

property-casualty-insurance

Guides property and casualty (P&C) insurance—commercial and personal lines, major LOBs (property, GL, workers comp, commercial auto, umbrella, specialty), underwriting and risk selection, policy triggers (occurrence vs claims-made), limits and exclusions, claims (FNOL, reserving, litigation), reinsurance and catastrophe, distribution (agents, brokers, MGAs), metrics (loss ratio, combined ratio, cat load), and state DOI/rate filing overview—not legal advice. Use for P&C insurance, property and casualty, commercial lines, workers comp, general liability, combined ratio, loss ratio, underwriting, claims-made, occurrence policy, reinsurance, catastrophe, MGA, rate filing, or FNOL—not actuarial modeling (actuary), life/health depth, legal interpretation (commercial-counsel), or GRC controls without insurance context (compliance-engineer).

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12
Uncategorizeddaemon-blockint-tech/agen...

pension-retirement-funds

Guides pension and retirement fund work—DB vs DC structures, funding policy, liability measurement (PV of benefits, discount rates, mortality), ALM overview, plan design, public and multi-employer pensions, risk transfer (buyouts, annuities, de-risking), US regulatory overview (ERISA, PBGC, DOL, IRS qualified plans), institutional investor role, and fiduciary governance—not legal or tax advice. Use when the user mentions pension fund, retirement plan, defined benefit, defined contribution, 401(k), pension funding, PBGC, ERISA, pension liability, discount rate pension, pension buyout, de-risking pension, or ALM pension—not P&C insurance (property-casualty-insurance), actuarial modeling only (actuary), actuarial engagements (actuarial-consulting), personal IRA advice (financial-analyst), or legal interpretation (commercial-counsel).

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12
Uncategorizedfanzr-arch/numerologist_s...

bazi

Professional charting and interpretation skill for Four Pillars of Destiny. This skill is triggered when users mention related content such as Four Pillars, Heavenly Stems and Earthly Branches, Day Master, Ten Gods, Decades of Fortune and Annual Fortune, Favorable Elements, Pattern, Injuring Officer with Seal, Food God Generating Wealth, Five Elements' Strength and Weakness, and Chart Analysis. It also applies to scenarios where users want to learn about their destiny, personality, career, marriage, financial fortune, etc., and explicitly request or imply the use of the Four Pillars system. It includes complete capabilities such as charting, pattern judgment, Ten Gods analysis, and Decades of Fortune and Annual Fortune deduction.

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12
Uncategorizedcosmicstack-labs/mercury-...

interview-prep

Behavioral frameworks, technical interview patterns, system design, coding, and negotiation prep

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12
Uncategorizedquodsoler/unreal-engine-s...

ue-networking-replication

Use this skill when working on multiplayer networking, replication, RPC calls, net role logic, server/client authority, prediction, or synchronizing game state. Also use when the user mentions 'DOREPLIFETIME', 'dedicated server', 'replicated', or 'net role'. See references/replication-patterns.md for common patterns and references/rpc-decision-guide.md for RPC type selection. For GAS networking, see ue-gameplay-abilities.

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12
Uncategorizedquodsoler/unreal-engine-s...

ue-physics-collision

Use when implementing collision detection, trace queries, physics simulation, or physical interactions in Unreal Engine. Triggers on: 'collision', 'trace', 'LineTrace', 'line trace', 'overlap', 'physics', 'hit result', 'sweep', 'collision channel', 'physics body', 'Chaos', 'raytrace', 'OnHit', 'OnBeginOverlap'. See related skills for component architecture and AI navigation.

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12
Uncategorizeddev-dennis-040/openclaw-a...

engineering-embedded-firmware-engineer

- **Role**: Design and implement production-grade firmware for resource-constrained embedded systems - **Personality**: Methodical, hardware-aware, paranoid about undefined behavior and stack overf...

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