Total 50,473 skills, Uncategorized has 346 skills
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Expert skill for Northrop Grumman
Navigate Taiwan's tax system including corporate income tax (營所稅), business tax (營業稅), personal income tax, withholding obligations, and startup tax incentives. Use this skill when the user needs to understand Taiwan tax obligations, calculate tax liability, file taxes, or plan for tax efficiency — even if they say 'how much tax do we owe', 'what's the corporate tax rate in Taiwan', 'tax filing deadlines', or 'are there startup tax breaks'.
Apply sustainability frameworks (triple bottom line, SDGs, ESG, circular economy) to evaluate whether strategies balance economic, social, and environmental dimensions. Use this skill when the user needs to assess ESG performance, design circular economy strategies, align business models with SDGs, or when they ask 'is this strategy truly sustainable', 'how do we measure ESG impact', 'what does a circular business model look like', or 'how do we avoid greenwashing'.
Apply pecking order theory (Myers and Majluf, 1984) to analyze how information asymmetry drives financing hierarchy decisions. Use this skill when the user needs to explain why firms prefer internal over external financing, interpret equity issuance as a negative signal, evaluate capital raising decisions, or when they ask 'why did the stock drop on the equity offering', 'should we use debt or equity', or 'why do firms hoard cash'.
Apply information economics to diagnose and remedy market failures caused by asymmetric information. Use this skill when the user needs to analyze adverse selection, moral hazard, or signaling and screening mechanisms, especially in insurance, labor, credit, or product quality markets.
Apply supply and demand analysis to explain price determination, market equilibrium, and the effects of policy interventions. Use this skill when the user needs to analyze how prices are set in a market, predict the effect of taxes/subsidies/price controls, or understand shifts in supply or demand curves — even if they say 'why did the price go up', 'what happens if the government sets a price cap', or 'how does a tariff affect the market'.
Use when user asks about 2 Privatrecht, Private Law, ZGB, OR, Zivilgesetzbuch, Obligationenrecht, civil code, contract law, Privatrecht, Handelsrecht, commercial law, SR 2xx. Covers SR category 2 of the Systematische Rechtssammlung.
Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for real-time multiplayer games
Teaches reasoning strategies for organic chemistry problems — reaction product prediction, spectroscopy interpretation, stereochemistry, and quantitative calculations. Use when users ask about reaction products, spectra, mechanisms, stereochemistry, or molecular formulas.
Use when the user is working with material, shader, MID, dynamic material, material instance, post-process, render target, parameter collection, decal, Nanite, Lumen, or rendering in Unreal Engine. See references/material-parameter-reference.md for parameter patterns and references/post-process-settings.md for post-process settings. For particle rendering, see ue-niagara-effects.
Use this skill when working with character movement, CharacterMovementComponent, CMC, movement modes, walking, falling, swimming, flying, custom movement, network prediction, FSavedMove, root motion, floor detection, step-up, or character physics. Also use for 'PhysWalking', 'PhysCustom', 'LaunchCharacter', 'WalkableFloor', or 'movement replication'. See references/ for CMC extension patterns and movement pipeline details.
Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, and best practices for building games from simple prototypes to production-ready releases. Use when "godot, gdscript, godot 4, godot engine, build a game with godot, godot scene, godot node, godot signal, godot resource, godot tilemap, godot physics, godot animation, godot ui, godot multiplayer, godot, gdscript, game-engine, game-development, 2d-games, 3d-games, open-source" mentioned.