Total 50,391 skills, Uncategorized has 346 skills
Showing 12 of 346 skills
Daily protection and relapse prevention companion for people in recovery. Expert in identifying high-risk situations, managing triggers, maintaining accountability, encouraging therapy/couples counseling investment, and building sustainable recovery habits. Activate on "relapse prevention", "staying sober", "trigger management", "recovery daily", "sobriety check-in", "high risk situation", "couples therapy recovery", "protect sobriety". NOT for active crisis (call 988 or your sponsor), prescribing medications (consult doctors), or replacing counselors/therapists.
FreeRTOS skill for embedded RTOS development. Use when creating tasks, managing priorities, using queues and mutexes, detecting stack overflows, configuring FreeRTOS via FreeRTOSConfig.h, or debugging FreeRTOS applications with OpenOCD and GDB. Activates on queries about FreeRTOS tasks, queues, semaphores, mutexes, configASSERT, stack overflow, vTaskDelay, or FreeRTOS-aware debugging.
Apply narrative research methods to understand human experience through stories, analyzing narrative structure, temporality, and meaning-making in life stories and oral histories. Use this skill when the user needs to analyze how people construct meaning through storytelling, examine narrative structure and plot, conduct life story or oral history research, or when they ask 'how do stories shape identity', 'how do I analyze a life narrative', or 'what does this story reveal about experience'.
Analyze and mitigate the bullwhip effect where demand variability amplifies upstream in supply chains. Use this skill when the user needs to diagnose order variability amplification, quantify the bullwhip ratio, or implement dampening strategies — even if they say 'why are our orders so volatile', 'supply chain variability', or 'demand amplification problem'.
Apply contract theory to design incentive-compatible agreements under moral hazard and adverse selection. Use this skill when the user needs to structure principal-agent contracts, evaluate compensation schemes, or analyze incomplete contract problems where parties cannot specify all contingencies ex ante.
Apply Kingdon's multiple streams framework to analyze how problems, policies, and politics converge to open policy windows. Use this skill when the user needs to explain why certain policies get adopted while others don't, identify policy windows and entrepreneurial opportunities, or analyze the agenda-setting process in public policy — even if they say 'why did this policy pass now', 'policy window', or 'how do issues get on the agenda'.
Apply signaling theory (Spence, 1973) to analyze how agents communicate private information through costly, credible signals under information asymmetry. Use this skill when the user needs to evaluate whether a corporate action serves as a credible signal, analyze dividend or IPO signaling, assess separating vs pooling equilibria, or when they ask 'why do firms pay dividends', 'is this signal credible', or 'how does underpricing signal quality'.
Apply Self-Determination Theory to analyze motivation quality along the autonomy continuum and design interventions that satisfy basic psychological needs. Use this skill when the user needs to diagnose why intrinsic motivation is declining, evaluate incentive structures for motivational crowding, design need-supportive environments, or when they ask 'why did rewards backfire', 'how to foster intrinsic motivation', or 'what needs drive engagement'.
Master the essential audio post-production techniques—normalization, compression, EQ, and noise reduction—using the correct processing order to achieve professional-quality audio. Use when: Editing podcast episodes or video soundtracks; Cleaning up recorded voiceovers; Improving audio quality for marketing content; Preparing audio files for distribution; Troubleshooting common audio issues
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.
Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.
Expert blueprint for RPG stat systems (attributes, leveling, modifiers, damage formulas) using Resource-based stats, stackable modifiers, and derived stat calculations. Use when implementing character progression OR equipment/buff systems. Keywords stats, attributes, leveling, modifiers, CharacterStats, derived stats, damage calculation, XP.