Total 53,555 skills, Code Quality has 2423 skills
Showing 12 of 2423 skills
Semantic code analysis via LSP. Navigate code (definitions, references, implementations), search symbols, preview refactorings, and get file outlines. Use for exploring unfamiliar codebases or performing safe refactoring.
Mandatory code reviews via /code-review before commits and deploys
Triage and orchestrate code reviews. Analyzes PR intent, identifies touched surfaces, assesses risk, and routes to specialist skills. Does NOT perform detailed review - delegates to specialists. Supports full pipeline with "Review PR <number>" command.
Profile application performance, identify bottlenecks, and optimize hot paths using CPU profiling, flame graphs, and benchmarking. Use when investigating performance issues or optimizing critical code paths.
Automates architecture validation for Clean Architecture, Hexagonal, Layered, and MVC patterns. Detects layer boundary violations, dependency rule breaches, and architectural anti-patterns. Use when asked to "validate architecture", "check layer boundaries", "architectural review", before major refactoring, or as pre-commit quality gate. Adapts to project's architectural style by reading ARCHITECTURE.md.
This skill should be used when implementing code that requires SOLID principles and clean code practices. It provides detailed guidance on Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion principles with comparison examples in TypeScript.
[Review & Quality] Review all uncommitted changes before commit
Analyze code complexity, cyclomatic complexity, maintainability index, and code churn using metrics tools. Use when assessing code quality, identifying refactoring candidates, or monitoring technical debt.
Use when working with performance testing review multi agent review
Enforces TheOne Studio Cocos Creator development standards including TypeScript coding patterns, Cocos Creator 3.x architecture (Component system, EventDispatcher), and playable ads optimization guidelines. Triggers when writing, reviewing, or refactoring Cocos TypeScript code, implementing playable ads features, optimizing performance/bundle size, or reviewing code changes.
Comprehensive Biome (biomejs.dev) integration for professional TypeScript/JavaScript development. Use for linting, formatting, code quality, and flawless Biome integration into codebases. Covers installation, configuration, migration from ESLint/Prettier, all linter rules, formatter options, CLI usage, editor integration, monorepo setup, and CI/CD integration. Use when working with Biome tooling, configuring biome.json, setting up linting/formatting, migrating projects, debugging Biome issues, or implementing production-ready Biome workflows.
Reviews pull requests and code changes for quality, security, and best practices. Use when user asks for code review, PR review, or mentions reviewing changes.