Total 54,390 skills, Backend Development has 4343 skills
Showing 12 of 4343 skills
COBOL for mainframe and legacy business systems. Use for .cob files.
TYPO3 Core contribution workflow. Use when working with Forge issues, submitting patches to Gerrit, or contributing docs.
V simple systems programming language. Use for .v files.
Generate Pest tests for FilamentPHP v4 resources, forms, tables, and authorization
Implement idempotent API operations to safely handle retries and prevent duplicate processing. Use when building payment APIs, order systems, or any operation that must not be executed twice.
Create basic Salvo web applications with handlers, routers, and server setup. Use when starting a new Salvo project or adding basic HTTP endpoints.
Implement request logging, tracing, and observability. Use for debugging, monitoring, and production observability.
Build FastAPI applications using Clean Architecture principles with proper layer separation (Domain, Infrastructure, API), dependency injection, repository pattern, and comprehensive testing. Use this skill when designing or implementing Python backend services that require maintainability, testability, and scalability.
System Architect Specialist. Use this to design system architecture, creating C4 models and ADRs (Decision Records).
Expert in integrating payment gateways (Stripe, PayPal, Adyen) and designing PCI-compliant billing architectures. Use when implementing checkout flows, subscriptions, or payment processing. Triggers include "Stripe", "PayPal", "payment gateway", "checkout", "subscription billing", "PCI compliance", "payment processing".
General .NET development workflow patterns. Use when implementing features, fixing bugs, or refactoring code.
Java plugin development for Hytale servers. Covers Java 25 setup, Gradle builds, Antigravity/IDE configuration, plugin lifecycle (setup/start/shutdown), command registration, event handling, ECS architecture, and deployment. Use when creating server plugins, extending game functionality, or implementing custom game mechanics.