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All Skills

Total 53,723 skills, Backend Development has 4320 skills

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Showing 12 of 4320 skills

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Backend Developmentvtexdocs/ai-skills

payment-provider-framework

Apply when designing, or implementing a Payment Connector in VTEX IO. Covers PPF implementation in VTEX IO, use of secure proxy, manifest and other PPP routes exposure and clients definitions. Use for any implementation of a Payment Connector hosted in VTEX IO.

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10
Backend Developmentanthropics/knowledge-work...

setup-zoom-webhooks

Reference skill for Zoom webhooks. Use after routing to an event-driven workflow when implementing subscriptions, signature verification, delivery handling, retries, or event-type selection.

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10
Backend Developmentnvidia/skills

cutile-autotuning

Use when adding, modifying, optimizing, or debugging CuTile autotuning code. Trigger signals: `exhaustive_search` / `replace_hints` / `hints_fn` / `cuda.tile.tune` in code, `autotune` in filenames, or correctness/performance issues in autotuned CuTile kernels. Covers: tune-once/cache/launch pattern, per-architecture configs (sm80–sm120), parameter space design (tile sizes, occupancy, num_ctas), and 7 common pitfalls with solutions.

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10
6 scripts/Checked
Backend Developmentdotnet/skills

dotnet-webapi

Guides creation and modification of ASP.NET Core Web API endpoints with correct HTTP semantics, OpenAPI metadata, and error handling. USE FOR: adding new API endpoints (controllers or minimal APIs), wiring up OpenAPI/Swagger, creating .http test files, setting up global error handling middleware. DO NOT USE FOR: general C# coding style, EF Core data access or query optimization (use optimizing-ef-core-queries), frontend/Blazor work, gRPC services, or SignalR hubs.

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10
Backend Developmentsyncfusion/aspnetcore-ui-...

syncfusion-aspnetcore-inline-ai-assist

Implement Syncfusion ASP.NET Core Inline AI Assist control for real-time text processing and AI-powered features. Use this skill when users need intelligent prompt suggestions, AI-assisted content generation, command popups, response actions, or positioning AI assist popups in ASP.NET Core applications.

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10
Backend Developmentsyncfusion/aspnetcore-ui-...

syncfusion-aspnetcore-dropdownlist

Implement Syncfusion DropdownList component in ASP.NET Core immediately. Single selection control with data binding, filtering, grouping, templates, and accessibility features. Essential for building professional dropdown interfaces with server-side data binding.

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10
Backend Developmentaffaan-m/everything-claud...

latency-critical-systems

Use for latency-sensitive systems such as realtime dashboards, market data, streaming agents, execution gateways, queues, caches, or HFT-like infrastructure where freshness and p95 latency matter.

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10
Backend Developmentwordpress/agent-skills

wp-abilities-audit

Audit a WordPress plugin's REST surface and produce a standardized audit document proposing Abilities API registrations. Produces a markdown doc with a YAML schema and prose sections that humans and agents can both consume when planning a registration rollout. Works on any WP plugin.

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10
Backend Developmenttabooharmony/roblox-brain

roblox-luau-types

Luau type system: annotations, generics, narrowing, inference philosophy, sealed/unsealed tables, exports, and Roblox-aware typing.

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10
Backend Developmentarthrod/conejo-skills

val-town

Use when building, editing, or deploying code on Val Town - the serverless Deno platform. Triggers on val.town, vals, vt CLI, std/sqlite, std/openai, std/blob, esm.town imports, .http.tsx/.cron.tsx/.email.tsx file naming, deno.json with valtown.d.ts types, or HTTP/cron/email triggers needing free OpenAI, SQLite, blob storage, or scheduled execution.

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10
Backend Developmentduck4nh/antigravity-kit

redis-expert

Redis expert. Caching strategies, session storage, rate limiting, pub/sub. Use for caching implementation and Redis configuration.

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10
Backend Developmentquodsoler/unreal-engine-s...

ue-mass-entity

Use this skill when working with Mass Entity, MassEntity, Mass AI, MassProcessor, MassFragment, MassTag, MassObserver, MassSpawner, MassCrowd, Mass ECS, entity archetype, ForEachEntityChunk, FMassEntityQuery, FMassEntityManager, ISM crowd, or large-scale entity simulation in Unreal Engine. See references/mass-entity-patterns.md for processor and observer templates. See references/mass-fragment-reference.md for built-in fragment types.

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10
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