Total 45,985 skills
Showing 12 of 45985 skills
使用SMTP发送带附件的邮件,支持HTML模板、多收件人和文件附件。基于nodemailer。
Graph database implementation for relationship-heavy data models. Use when building social networks, recommendation engines, knowledge graphs, or fraud detection. Covers Neo4j (primary), ArangoDB, Amazon Neptune, Cypher query patterns, and graph data modeling.
Polish and refine existing marketing copy for clarity, impact, and conversion
Kubernetes and Helm patterns - use for deployment configs, service definitions, ConfigMaps, Secrets, and Helm chart management
Add an external skill from a GitHub repository to the current workspace. Use when users want to import, install, or add a skill from a GitHub URL (e.g., `/add-skill https://github.com/OpenHands/skills/tree/main/skills/codereview` or "add the codereview skill from https://github.com/OpenHands/skills/"). Handles fetching the skill files and placing them in .agents/skills/.
Write production-grade React tests with Testing Library, MSW, and comprehensive coverage patterns
Turn ideas into designs through collaborative dialogue. Use when user wants to brainstorm, design features, explore approaches, or think through implementation before coding.
Tail and inspect Cloudflare Worker logs from the CLI. Use when debugging API 401/500, openclaw auth, or web app errors. Covers both the homepage worker (apps/web) and the API worker (apps/api).
A professional tool for generating customized checklists for current features based on user requirements. Specifically designed for requirement quality validation, it creates "English-style unit tests" to verify the completeness, clarity, and consistency of requirements. Trigger words: speckit-checklist, checklist, requirements validation, quality check, quality review, spec review
Particle lifecycle management—emission/spawning, death conditions, object pooling, trails, fade-in/out, and state transitions. Use when particles need birth/death cycles, continuous emission, trail effects, or memory-efficient recycling.
Builder user experience systems for Three.js building games. Use when implementing prefab/blueprint save/load, undo/redo command patterns, ghost preview placement, multi-select, or copy/paste building mechanics. Covers the UX layer that makes building feel responsive and intuitive.
Guide for generating and editing images using generative AI with the nanobanana CLI