Total 46,382 skills
Showing 12 of 46382 skills
Create Data Contracts (CTR) - Optional Layer 8 artifact using dual-file format (.md + .yaml) for API/data contracts
Code review skill for quality, standards compliance, and best practices
Workflow navigation assistant that recommends next steps and optimizes documentation sequence through the SDD workflow
Expert-level Rust development with ownership, lifetimes, async, error handling, and production-grade patterns
Create Technical Specifications (SPEC) - Layer 10 artifact using YAML format for implementation-ready specifications
Create Business Requirements Documents (BRD) following SDD methodology - Layer 1 artifact defining business needs and objectives
Commit changes, push to GitHub, and open a PR. Includes quality checks (security, patterns, simplification). Use --quick to skip checks.
Amazon Bedrock Agents for building autonomous AI agents with foundation model orchestration, action groups, knowledge bases, and session management. Use when creating AI agents, orchestrating multi-step workflows, integrating tools with LLMs, building conversational agents, implementing RAG patterns, managing agent sessions, deploying production agents, or connecting knowledge bases to agents.
Know when your AI breaks in production. Use when you need to monitor AI quality, track accuracy over time, detect model degradation, set up alerts for AI failures, log predictions, measure production quality, catch when a model provider changes behavior, build an AI monitoring dashboard, or prove your AI is still working for compliance. Covers DSPy evaluation for ongoing monitoring, prediction logging, drift detection, and alerting.
Comprehensive patterns for AI-powered audio generation including text-to-music, voice synthesis, text-to-speech, sound effects, and audio manipulation using MusicGen, Bark, ElevenLabs, and more. Use when "music generation, text to music, AI music, voice cloning, text to speech, TTS API, ElevenLabs, MusicGen, Bark, audio synthesis, sound effects generation, voice synthesis, AudioCraft, " mentioned.
Read the source of the C module we are working on, before we made any changes.
Build 2D browser games with Phaser 3 (JS/TS): scenes, sprites, physics (Arcade/Matter), tilemaps (Tiled), animations, input. Trigger: 'Phaser scene', 'Arcade physics', 'tilemap', 'Phaser 3 game'.