Total 46,677 skills
Showing 12 of 46677 skills
2D game development principles. Sprites, tilemaps, physics, camera.
Mobile game development principles. Touch input, battery, performance, app stores.
Apply PyGraphistry graph ML/AI workflows such as UMAP, DBSCAN, embedding-based anomaly analysis, and fit/transform pipelines on nodes or edges. Use for feature-driven exploration, clustering, anomaly triage, and graph-AI notebook workflows.
Use this for {{FRAMEWORK}} components, pages, hooks, forms, and frontend refactors that should follow Panapps coding standards and review checklist.
Game design principles. GDD structure, balancing, player psychology, progression.
VR/AR development principles. Comfort, interaction, performance requirements.
TOC router for PyGraphistry tasks. Use when a request involves PyGraphistry and you need to choose the right workflow: loading/ETL shaping, visualization/layout/sharing, GFQL queries (Cypher, chain-lists, Let/DAG, GRAPH constructors), AI/UMAP/embed/semantic-search workflows, or connector-specific ingestion.
Select and use PyGraphistry connector and plugin workflows for graph databases, SQL/data platforms, SIEM/log sources, and layout/compute plugins. Use when requests involve Neo4j/Neptune/Splunk/Kusto/Databricks/SQL/TigerGraph and similar integrations.
Wufoo integration. Manage data, records, and automate workflows. Use when the user wants to interact with Wufoo data.
Graphistry Hub REST API specialist for auth, upload lifecycle, URL controls, sessions, and sharing safety. Use for curl/requests endpoint guidance independent of SDK choice.
Umbrella router for Graphistry workflows across SDK and API surfaces. Use to dispatch between Python SDK, REST API, and (future) JavaScript SDK workflows.
Game audio principles. Sound design, music integration, adaptive audio systems.