Total 32,881 skills
Showing 12 of 32881 skills
Get Unity Hierarchy structure. Use when: inspecting scene structure, exploring GameObjects, checking parent-child relationships, or when user asks about hierarchy. Returns the scene's GameObject tree with components.
Clear Unity console logs. Use when: clearing console before tests, starting fresh debugging session, or when user asks to clear logs. Removes all log entries from Unity Console.
CMS, blogging platforms, and content management patterns
Apply principles of good design taste when creating, reviewing, or critiquing any creative or technical work. Use this skill whenever the user asks you to design something, review a design, create UI/UX, architect a system, write something with aesthetic intent, evaluate the quality of code or creative work, or asks for feedback on whether something is "good." Also trigger when users mention taste, aesthetics, beauty in design, elegance, simplicity, or when they want help making something not just functional but genuinely well-crafted. This skill applies across domains: software, writing, visual design, architecture, presentations, APIs, data models, and more. Even if the user doesn't explicitly mention "design," use this skill when the underlying task is about making something better, more elegant, or more refined.
Python code security analysis, performance optimization, and maintainability assessment
Create Test Specifications (TSPEC) - Layer 10 artifact for unit, integration, smoke, and functional test cases
Automated fix skill that reads review reports and applies fixes to SPEC (Specification) documents - handles broken links, YAML structure issues, missing files, and iterative improvement
OTP design patterns, supervision trees, and process management with KISS principle emphasis
Automated PRD generation pipeline from BRD documents - analyzes dependencies, validates readiness, generates PRDs, performs final review, and supports parallel execution
Linear ticket lifecycle for any project. Use when starting work on a Linear issue, ending work on an issue, or asking what to work on next. Triggers: start KAT-N, pick up, implement, finish, complete, done with, close, what's next, next ticket, next issue. Handles blocker validation, status transitions, context loading, branch creation, evidence gating, and chain promotion.
Unity Catalog governance patterns, permissions models, security best practices, and policy enforcement for enterprise data governance.
Creates accurate frontend implementations from visual references while maintaining design consistency. Use when user provides Figma URLs, screenshots, design images, requests visual implementation from reference, or asks to build UI matching a design. Automatically checks existing design intent patterns before implementation.