Total 51,194 skills
Showing 12 of 51194 skills
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes - four-phase framework with built-in backward tracing for deep-stack failures, ensuring root-cause understanding before implementation
ZoomInfo platform help — SalesOS, MarketingOS, OperationsOS, Copilot, API, integrations. Use when asking 'how do I do X in ZoomInfo', setting up ZoomInfo searches, configuring ZoomInfo enrichment, ZoomInfo intent, ZoomInfo Engage sequences, ZoomInfo advertising, ZoomInfo FormComplete, ZoomInfo data orchestration, ZoomInfo Copilot, or troubleshooting ZoomInfo. Do NOT use for general enrichment strategy (use /sales-enrich), general intent strategy (use /sales-intent), general cadence design (use /sales-cadence), general data hygiene strategy (use /sales-data-hygiene), or general B2B advertising strategy (use /sales-b2b-advertising).
Runs external LLM code reviews (OpenAI Codex or Google Gemini CLI) on uncommitted changes, branch diffs, or specific commits. Use when the user asks for a second opinion, external review, codex review, gemini review, or mentions /second-opinion.
Use this skill when the user asks to "humanize this text", "make this sound less like AI", "fix AI writing patterns", "make this more natural", "rewrite to sound human", or mentions AI-sounding text, robotic writing, or Claude-speak.
[Architecture] Use when reviewing code for security vulnerabilities, implementing authorization, or ensuring data protection.
Publish Markdown articles to Zsxq (知识星球) as drafts. Use when user wants to publish a Markdown file to Zsxq, or mentions "发布到知识星球", "星球文章", "zsxq article". Handles Markdown content input and saves as draft (never auto-publish).
Mocha JavaScript test framework. Use for Node.js testing.
Build resilient systems that degrade gracefully under failure. Implement fallbacks, feature flags, and partial responses when dependencies fail.
Narrative RPG game master for collaborative storytelling. Use for tabletop RPG sessions, solo narrative games, or any real-time collaborative fiction requiring scene management, NPC portrayal, and story coherence.
CopilotKit integration patterns for providers, runtime wiring, `useCoAgent`, `useCopilotAction`, `useLangGraphInterrupt`, shared state, and HITL with LangGraph. Use when building agent-native product UX.
Comprehensive guide for designing RESTful APIs including resource modeling, versioning strategies, HATEOAS, pagination, filtering, and HTTP best practices
Three.js materials in R3F, built-in materials (Standard, Physical, Basic, etc.), ShaderMaterial with custom GLSL, uniforms binding and animation, and material properties. Use when choosing materials, creating custom shaders, or binding dynamic uniforms.