Total 58,115 skills
Showing 12 of 58115 skills
Guided journey from a leaking conversion flow - landing page, signup, checkout, or in-app onboarding - to a measured, tested funnel. Orchestrates six skills phase by phase - lean-analytics, cro-methodology, storybrand-messaging, hundred-million-offers, influence-psychology, design-everyday-things - each phase carries its full method inline so it runs standalone, asking the user questions at every decision point and recording results in the project docs/ folder (FUNNEL.md, METRICS.md, EXPERIMENTS.md, CONVERSION-OPTIMIZATION-PLAN.md) so the journey resumes across sessions. Use when the user wants to raise conversion on a specific flow, fix checkout or signup abandonment, diagnose onboarding drop-off, or says 'people start but never finish'. With no site yet, use create-website; for a whole-site look, message, and speed audit, improve-website; if the flow converts but needs traffic, grow-website; for in-product engagement and retention, improve-app. For one framework in isolation, invoke that skill directly.
Guided journey from a working codebase grown slow and tangled to one measurably fast, cleanly bounded, and readable. Orchestrates eight skills phase by phase - working-with-legacy-code, clean-architecture, software-design-philosophy, refactoring-patterns, system-design, ddia-systems, release-it, pragmatic-programmer - every phase carries its method inline so it runs standalone, asking the user questions at every decision point and recording results in the project docs/ folder (PERFORMANCE.md, ARCHITECTURE.md, ARCHITECTURE-OPTIMIZATION-PLAN.md) so the journey resumes across sessions. Use when the user wants to make an app faster, untangle drifted boundaries, fix slow endpoints and queries, or says 'it works but it is slow and getting worse'. For an untested prototype, improve-code-quality; for an aged codebase you fear to touch, remove-technical-debt; for greenfield structure, design-code-architecture; for marketing-site page speed, improve-website. For one framework in isolation, invoke that skill directly.
Prevent and remove generic AI-generated design defaults, incoherent visual choices, and established UI defects while creating, revising, or reviewing websites, apps, screenshots, mockups, and design code. Use as a passive quality gate during UI work or for an explicit anti-slop cleanup; preserve the chosen art direction instead of forcing a neutral redesign.
Audit websites, apps, screenshots, mockups, and design code for harmful AI-design clichés, generic generated defaults, and established UI defects. Use when the user wants evidence-backed design feedback, an anti-slop review, or a removal-first cleanup plan without a speculative redesign.
Knowledge the veris-sim commands read on demand - the twin's control surface, fault rows, the proxy run, sandbox state, webhooks, trust, troubleshooting, the PR evidence shape. Not a command; setup, build and fix name the file to read.
Fix a defect against the vendor's twin - reproduce the failure the issue describes through the repository's own code before designing, prove it closed through veris-proxy with a receipt, write the PR with what was verified and assumed. Takes an issue link or a prompt. Run when the engineer names this command.
Applies WFGY (Wan Fa Gui Yi), a portable reasoning discipline for reducing drift and incoherence across multi-step agent work, adapted from onestardao/WFGY's core mechanism. Compares each step against the stated goal, considers more than one approach before committing to ambiguous or high-stakes decisions, and checkpoints before risky steps so it can revert and bounded-retry instead of compounding a mistake. Records durable lessons in this project so future sessions inherit them. Use when starting any non-trivial multi-step task, when a task risks losing track of its original goal over many steps, when facing a decision with real alternatives worth comparing, or when the agent notices it has contradicted itself or gone in circles and needs a disciplined way to recover. Distinct from `gm-continue`: that skill is the post-`gm`-COMPLETE remaining-work check; this skill is the general drift-recovery discipline `gm-continue` invokes when a `gm` walk repeats the same gap -- not a substitute for its check.
Organize emails with labels and folders: attach labels, detach wrong ones, and move misfiled emails.
Locates where a feature, behavior, symbol, or concept is implemented in the codebase.
Invoke for guided game design document authoring -- section-by-section GDD creation with validation, pillar alignment, and scope tier marking. Triggers on: "write GDD", "create GDD", "game design document", "document my game", "GDD authoring", "fill in GDD". Do NOT invoke for reviewing an existing GDD (use game-design-review) or designing specific game systems (use game-designer). Part of the AlterLab GameForge collection.
Use the codeintel command-line tool: intelligent indexing and field trace query for Go codebases. Features include building indexes (init), querying symbol/field read-write summaries (query fields), field tracing (trace-backward/forward), full-chain data value tracing (value-trace), call relationship analysis (callers/callees/impact), export (export), and Web service (serve). This skill is used when users request to analyze field data flows in Go codebases, trace field users/producers, check function field read-write operations, or query call relationships.
Embedded bootloader skill for firmware update and app handoff. Use when writing a custom bootloader, jumping to application code, relocating VTOR, or implementing DFU/USB firmware update on Cortex-M. Activates on queries about bootloader jump, vector table relocation, application entry point, STM32 DFU, or dual-bank flash.