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Opt-in approval-first, whole-working-tree wrapper for the commit skill. Defaults to grouping all changes and requires the commit skill; selected installs must also install commit. Activate only when the user explicitly invokes `$commit-confirm` or explicitly asks to use the named commit-confirm skill. Do not activate merely because the user asks to review or propose commits, ask before committing, or wait for "go".
Reconstruct Blender models from supplied reference sheets, branding templates, texture atlases, orthographic front/side/back/top views, or mascot/logo art where visual fidelity to the source is more important than a plausible generated object. Use when the user says the model must match a template, wireframe, texture pack, character sheet, mascot sheet, or brand asset exactly; also use after feedback like "does not look like the reference", "fit the texture 1:1", "wrong number of visible parts", or "compare against the template". Requires Blender MCP plus local Python with Pillow/OpenCV/numpy; pairs with blender-uv-texturing, wireframe-to-3d, blender-modeling, blender-materials, and blender-export.
Commit the current agent's changes by default, or all working-tree changes when explicitly requested, with clean logical grouping and repository commit-message conventions. Use when the user asks to commit changes, commit this work, commit all changes, split changes into commits, propose commit messages, or wait for "go" before committing.
Build, audit, and fix @legendapp/state usage in React, React Native, and TypeScript. Use for observable ownership, useValue selectors, observer and reactive components, fine-grained subscriptions, effects, persistence and sync, settings or session stores, deprecated use$ or useSelector migration, and reducing re-renders in hot paths.
Break down complex problems into a well-structured framework that is hierarchical, non-overlapping, and exhaustive. It is suitable for scenarios where you need to sort out chaotic information, express ideas clearly to others, or analyze problems comprehensively. Use this skill when you are faced with a bunch of scattered elements and cannot form a holistic view, or when you need to make a structured report to others. It is not applicable to highly structured problems or quick decision-making scenarios that require intuitive judgment. Key trigger signals: "Too much information to sort out", "How to express this clearly", "Is anything missing?", "Help me break down this problem."
Innovate with two systematic approaches: Recombinative Innovation (collect external elements and recombine them) and Mutational Innovation (dismantle internal existing structures and modify them). All innovations must meet three elements simultaneously: New Elements + Value Increment + Feasibility. Applicable scenarios include breaking through existing frameworks, seeking new products/solutions, or solving the problem of "innovation relying on luck". Not applicable to pure execution-oriented optimization improvements (which do not require new elements). Key trigger signals: "Need new ideas", "How to innovate", "Creative exhaustion", "Serious product homogenization".
Use biological evolution logic (genetic variation + natural selection) to address uncertainty, and iterate products or teams through the cycle of MVP launch → market feedback screening → variation and innovation → accumulating advantages. It applies to scenarios with unclear goals, rapidly changing environments, and inability to plan in advance. It is not suitable for deterministic projects with clear goals and clear paths (planning is more efficient). Planning and evolution are complementary like Yin and Yang: Planning = Yang (efficiency), Evolution = Yin (addressing uncertainty). Key trigger signals: "Unsure what users want", "The market changes too fast", "Plans can't keep up with changes", "Let's get started first"
Identify which area of the mirror world the current event falls into (Controllable Domain/Blind Domain/Probabilistic Domain/Risk Domain), adopt corresponding survival strategies, and avoid using the deterministic rules of the left-side world to face the uncertain problems of the right-side world. It is suitable for formulating strategies for investment decisions, entrepreneurial choices, and career transitions, as well as retrospective analysis of "why did the execution according to plan fail?". It is not applicable to pure skill improvement and deliberate practice scenarios (which naturally belong to the Controllable Domain). Key trigger signals: "Why isn't hard work paying off?", "Is this matter based on strength or luck?", "How should I deal with uncertainty?", "How to improve the success rate?"
Use the 'Dialysis Prism' framework to penetrate the surface of problems and identify their root causes. Resolve persistent recurring issues through three steps: calibrating Goal B, reconstructing Method A, and eliminating Variable C. It applies to scenarios where the same problem keeps recurring despite various attempted solutions, as well as analytical scenarios that require precise problem definition before resolution. Use this skill when you find that 'patchwork' solutions are ineffective. It is not suitable for scenarios in entirely new fields with no historical methods to reference, nor for purely uncertain events (which fall under the probability/risk domain and require the use of mirror-world). Key trigger signals: 'Why does this problem happen again?', 'Why can't we solve it for good?', 'I've tried so many methods but none work', 'What exactly is the root cause of this problem?'
Make rational and objective decisions using a four-step process: Focus on goals to filter trivial matters → Find a third option to break through option limitations → Avoid cognitive biases → Quantify and score to make the final choice. Suitable for scenarios where you are struggling with major decisions, options seem to be mutually exclusive, or you worry about being misled by intuition. Not applicable to daily low-risk small decisions (over-quantification is a waste of time). Key trigger signals: "Torn between choosing A or B", "Don't know how to choose", "Not satisfied with either but have to pick one", "Help me make a decision".
Bootstrap agents for iOS, iPadOS, macOS, Swift, SwiftUI, SwiftData/Core Data, Swift Testing, Xcode build/test/debug, Simulator, App Intents, or XcodeBuildMCP work. Use before building, fixing, refactoring, QAing, or setting up Apple-platform repos, and when asked to load/install Ray's iOS skills or bootstrap iOS.
Implement, review, and refactor SwiftUI features using the iOS 26+ Liquid Glass API. Use when adopting Liquid Glass in new UI, converting existing surfaces to glass, reviewing glass usage for correctness, or fixing common Liquid Glass pitfalls (custom blur stacks, scroll views, button shapes, bottom bars).