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All Skills

Total 42,669 skills

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Showing 12 of 42669 skills

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Frontend Developmentlingui/skills

lingui-best-practices

Implement internationalization with Lingui in React and JavaScript applications. Use when adding i18n, translating UI, working with Trans/useLingui/Plural, extracting messages, compiling catalogs, or when the user mentions Lingui, internationalization, i18n, translations, locales, message extraction, ICU MessageFormat, or working with .po files.

🇺🇸|EnglishTranslated
5
AI & Machine Learningsongguoxs/seedance-prompt...

seedance

This skill should be used when the user asks to "generate video prompts", "create Seedance prompts", "write video descriptions", mentions "Seedance", "seedance", "Jimeng", "Jimeng Platform", "video prompts", "video generation", "AI video", "short drama", "advertising video", "video extension", or discusses video prompt engineering, AI video generation, or Seedance 2.0 workflows.

🇨🇳|ChineseTranslated
5
AI & Machine Learningagentbay-ai/agentbay-skil...

qwen-image

Generate images using Qwen Image API (Alibaba Cloud DashScope). Use when users request image generation with Chinese prompts or need high-quality AI-generated images from text descriptions.

🇺🇸|EnglishTranslated
5
1 scripts/Checked
Tools & Utilitiesteachingai/full-stack-ski...

processon-mindmap

Provides comprehensive guidance for ProcessOn mind mapping including mind map creation, node management, and collaboration. Use when the user asks about ProcessOn mind maps, needs to create mind maps, organize ideas, or collaborate on mind maps.

🇺🇸|EnglishTranslated
5
Tools & Utilitieszenobi-us/dotfiles

create-new-bun-package-repo

Use when creating new Bun packages from zenobi-us/bun-module template - automates repo creation, cloning, and setup using GitHub CLI; note setup.sh runs non-interactively with defaults requiring manual package.json updates

🇺🇸|EnglishTranslated
5
Tools & Utilitiesadobe/skills

block-collection-and-party

The Block Collection and Block Party are repositories for existing AEM blocks, build tools, code snippets, integration patterns, plugins, and more. Use this skill anytime you are developing something and want to find a reference to use as a starting point.

🇺🇸|EnglishTranslated
5
4 scripts/Attention
Testing & QAzenobi-us/dotfiles

playwright-testing

Use when building e2e tests with Playwright, under deadline pressure to ship incomplete coverage, or struggling with wait strategies and mock-vs-reality tradeoffs - provides patterns for edge case coverage, deterministic waits, and strategic mocking decisions

🇺🇸|EnglishTranslated
5
AI & Machine Learningzenobi-us/dotfiles

inmemoria

Use when building persistent codebase intelligence for AI agents or integrating knowledge systems via MCP

🇺🇸|EnglishTranslated
5
Product & Designthedivergentai/gd-agentic...

godot-genre-platformer

Expert blueprint for platformer games including precision movement (coyote time, jump buffering, variable jump height), game feel polish (squash/stretch, particle trails, camera shake), level design principles (difficulty curves, checkpoint placement), collectible systems (progression rewards), and accessibility options (assist mode, remappable controls). Based on Celeste/Hollow Knight design research. Trigger keywords: platformer, coyote_time, jump_buffer, game_feel, level_design, precision_movement.

🇺🇸|EnglishTranslated
5
Mobile Developmentpluginagentmarketplace/cu...

swift-spm

Master Swift Package Manager - dependencies, creating libraries, publishing, local packages

🇺🇸|EnglishTranslated
5
1 scripts/Checked
AI & Machine Learningthedivergentai/gd-agentic...

godot-navigation-pathfinding

Expert blueprint for AI pathfinding (tower defense, RTS, stealth) using NavigationAgent2D/3D, NavigationServer, avoidance, and dynamic navigation mesh generation. Use when implementing enemy AI, NPC movement, or obstacle avoidance. Keywords NavigationAgent2D, NavigationRegion2D, pathfinding, NavigationServer, avoidance, baking, NavigationObstacle.

🇺🇸|EnglishTranslated
5
Mobile Developmentthedivergentai/gd-agentic...

godot-platform-vr

Expert blueprint for VR platforms (Meta Quest, PSVR, SteamVR, Pico) covering XR toolkit (OpenXR), comfort settings (vignetting, snap turning, teleport), motion controls, hand tracking, and 90+ FPS requirements. Use when targeting VR headsets or implementing immersive 3D experiences. Keywords VR, XR, OpenXR, Meta Quest, motion sickness, comfort, locomotion, XRController3D, foveated rendering.

🇺🇸|EnglishTranslated
5
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