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Found 266 Skills
Comprehensive macOS app development with Swift 6.2, SwiftUI, SwiftData, Swift Concurrency, Foundation Models, Swift Testing, ScreenCaptureKit, and app distribution. Use when building native Mac apps, implementing windows/scenes/navigation/menus/toolbars, persisting data with SwiftData (@Model, @Query,
Display and manipulate PDF documents using PDFKit. Use when embedding PDFView to show PDF files, creating or modifying PDFDocument instances, adding annotations (highlights, notes, signatures), extracting text with PDFSelection, navigating pages, generating thumbnails, filling PDF forms, or wrapping PDFView in SwiftUI.
Review, refactor, or build SwiftUI features with correct state management, modern API usage, optimal view composition, navigation patterns, performance optimization, and testing best practices.
Develop native iOS apps with Swift. Covers MVVM architecture, SwiftUI, URLSession for networking, Combine for reactive programming, and Core Data persistence.
Expert in macOS app development using AppKit, SwiftUI for Mac, and XPC. Specializes in system extensions, menu bar apps, and deep OS integration.
Use when implementing iOS 26 features (Liquid Glass, new SwiftUI APIs, WebView, Chart3D), deploying iOS 26+ apps, or supporting backward compatibility with iOS 17/18.
Design native macOS apps following Apple's Human Interface Guidelines and Liquid Glass design system. Use when building SwiftUI/AppKit macOS apps, validating designs, or implementing macOS-specific patterns.
Build native macOS/iOS apps with Apple's Liquid Glass design language and Human Interface Guidelines. Use when creating SwiftUI interfaces, implementing translucent materials, designing cards/rows/badges, applying SF Symbols, following Apple HIG spacing/typography/color systems, or building any app that should feel native to Apple platforms. Triggers on macOS apps, iOS apps, SwiftUI UI, Apple-style design, glass effects, material backgrounds, native app design.
Build beautiful iOS SwiftUI interfaces. Use this skill when the user asks to create, design, build, or fix any iOS screen, component, or view. Produces production-grade SwiftUI code with Apple Design Award-quality aesthetics using Liquid Glass (iOS 26+). Applies to any iOS UI task - new screens, redesigns, fixing ugly UI, share sheets, modals, cards, buttons, or full app interfaces.
Swift and SwiftUI refactoring patterns aligned with the iOS 26 / Swift 6.2 clinic modular MVVM-C architecture (Airbnb + OLX SPM layout). Enforces @Observable ViewModels/coordinators, App-target `DependencyContainer` + route shells, Domain repository/coordinator/error-routing protocols, and Data-owned I/O with stale-while-revalidate plus optimistic queued sync boundaries. Use when refactoring existing SwiftUI code into the clinic architecture.
Clinic-architecture-aligned iOS animation craft guidelines for SwiftUI (iOS 26 / Swift 6.2) covering motion tokens, spring physics, gesture continuity, spatial transitions, micro-interactions, and accessibility. Enforces @Equatable on animated views and keeps animation state aligned with Domain/Data feature boundaries. Use when writing, reviewing, or refactoring SwiftUI animation code under the clinic modular MVVM-C architecture.
Legacy interoperability skill for Storyboard and Interface Builder maintenance in iOS 26 / Swift 6.2 clinic codebases. Use only for migration or maintenance of existing storyboard screens; not for new SwiftUI clinic feature development. Triggers on Auto Layout, segues, size classes, IB accessibility, storyboard merge conflicts, and storyboard-to-SwiftUI migration tasks.