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Found 238 Skills
Free open-source macOS cleaner built with SwiftUI — CleanMyMac alternative with zero telemetry, scheduled auto-cleaning, and Xcode/Homebrew/system cache cleanup.
Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation
Library reference for @expo/ui SwiftUI components on iOS — covers Host boundaries, modifier composition, iOS 26 Liquid Glass and Human Interface Guidelines composition rules, layout/input/navigation/display catalogues, and ObservableState patterns. Use this skill whenever writing or reviewing React Native code that imports from @expo/ui/swift-ui or @expo/ui/swift-ui/modifiers — including new Expo apps adopting native SwiftUI views, migrations from React Native primitives to expo-ui, and code targeting iOS 26 features (Liquid Glass, GlassEffectContainer, sheet detents). Trigger even if the user does not explicitly mention "expo-ui" but is writing iOS-targeted Expo UI code that should bridge to SwiftUI.
Principal-level SwiftUI UI review and refactoring patterns for iOS 26 / Swift 6.2 clinic-architecture apps, grounded in Rams, Segall, and Edson principles. Use when auditing or improving existing SwiftUI screens, transitions, animations, and visual systems while preserving brand identity and respecting clinic Domain/Data/App boundaries.
Debug SwiftUI application issues systematically. This skill helps diagnose and resolve SwiftUI-specific problems including view update failures, state management issues with @State/@Binding/@ObservedObject, NavigationStack problems, memory leaks from retain cycles, preview crashes, Combine publisher issues, and animation glitches. Provides Xcode debugger techniques, Instruments profiling, and LLDB commands for iOS/macOS development.
New SwiftUI APIs, behaviors, and deprecations introduced in the 2027 OS releases (iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27). Use when a SwiftUI view using @State fails to compile with "used before being initialized", "invalid redeclaration of synthesized property", or "extraneous argument label" errors after an SDK update (@State migrated from a property wrapper to a macro in SDK 27; the obvious fix of reordering init assignments is WRONG and produces incorrect runtime behavior; you MUST consult this skill's references before answering); when @ViewBuilder or @ContentBuilder code hits ambiguous overloads in overlay/background or type-check performance regressions after an SDK update; when the user asks what's new in SwiftUI (generally, or for a specific 2027 platform); when adding drag-to-reorder to any container (List, LazyVStack, LazyVGrid, stacks, or custom layouts) via reorderable()/reorderContainer, including the drag-and-drop that integrates with it (dragContainer, dropDestination), or combining items by dropping one onto another; when working with AsyncImage loading and caching (images reloading when scrolling back, the default HTTP cache, a per-request cache policy via AsyncImage(request:)/URLRequest, or applying a custom URLSession with asyncImageURLSession); when adding swipe actions to rows (swipe-to-delete or other swipe actions) in a ScrollView, LazyVStack, LazyVGrid, or stack and not just List, via swipeActions()/swipeActionsContainer(); when working with toolbars, such as controlling which items stay visible versus move into the overflow menu when space is constrained or buttons get cut off (visibilityPriority, ToolbarOverflowMenu), pinning an item so it never overflows (topBarPinnedTrailing), minimizing the navigation bar or toolbar on scroll (toolbarMinimizeBehavior), generating toolbar items with ForEach, or hiding the status bar via the statusBar toolbar placement; when presenting a confirmation dialog or alert from an optional item binding (the sheet(item:) shape) so it shows when the bound value becomes non-nil and passes the unwrapped item into the actions and message closures; when building or migrating a document-based app (including read-only document viewers), reading or writing files through DocumentGroup, optimizing autosave performance for package documents, accessing the document's file URL directly (for example to hand to AVFoundation, PDFKit, Core Image, or any C library that takes a path), reporting progress from a save or load, or migrating from FileDocument / ReferenceFileDocument; or when resolving other SDK 27.0 source incompatibilities and deprecation warnings (for example statusBarHidden on visionOS).
Best practices and idiomatic patterns for SwiftUI. Use when writing, reviewing, or editing SwiftUI code.
Start here for any iOS or SwiftUI task. Coordinates best-practice guides, correctness checks, and full Apple API references. Use before navigating to other Apple skills — for building, reviewing, refactoring, or debugging iOS apps.
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.
UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.
Reverse-engineers a UI animation from a screen recording — extracts frames, tracks motion per frame, fits easing and spring curves, annotates choreography, and emits CSS, Motion/Framer Motion, SwiftUI, React Native, or UIKit code. Use when the user shares or uploads a screen recording or video of a UI animation, or asks to "reverse engineer this animation", "recreate this animation", "match this easing", "extract the animation curve", "figure out the spring from this video", "copy this transition from a video", "how does this animation work", or "reproduce this motion".
Enterprise skill for iOS production error observability and logging (iOS 15+, Swift 5.5+). Use this skill when writing or reviewing error handling code, adding logging to iOS apps, replacing print() with os.Logger, configuring crash reporting SDKs (Sentry, Crashlytics, PostHog), fixing silent error patterns (try?, Task {} swallowing errors, Combine pipelines dying), adding privacy annotations to logs, integrating MetricKit, implementing retry logic with observability, handling errors in SwiftUI .task {} modifiers, or auditing catch blocks for proper error reporting. Use this skill any time someone writes a catch block, uses try?, creates a Task {}, sets up error handling, or mentions logging, crash reporting, or error tracking in an iOS context — even if they just say 'add error handling' or 'why is this failing silently.'