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Found 41 Skills
Generación de materiales de incorporación: setup local, mapa del codebase, plan de primera semana, guía del equipo.
Defines service level objectives, creates error budget policies, designs incident response procedures, develops capacity models, and produces monitoring configurations and automation scripts for production systems. Use when defining SLIs/SLOs, managing error budgets, building reliable systems at scale, incident management, chaos engineering, toil reduction, or capacity planning.
Convenciones de formato: framework Diátaxis, español/LATAM, estilos de código, Conventional Commits.
Generates Rust code for GPUI desktop UI components following Zed editor patterns. Use when building desktop applications with gpui crate, creating themed UI components, implementing autocomplete/completions, building command palettes, or working with the gpui-component library. Covers RenderOnce components, Entity state management, theming with ActiveTheme, and Zed-style UI patterns.
System architecture design for Rust/WebAssembly projects. Creates ADRs, designs APIs, plans module structures, and documents architectural decisions. Never writes implementation code - focuses purely on design and documentation.
Registro, priorización y planificación de deuda técnica: taxonomía, puntuación, informe, integración con sprint.
Diseño de prompts para LLMs: system prompts, few-shot examples, chain-of-thought, RAG, structured outputs.
Writes, refactors, and evaluates prompts for LLMs — generating optimized prompt templates, structured output schemas, evaluation rubrics, and test suites. Use when designing prompts for new LLM applications, refactoring existing prompts for better accuracy or token efficiency, implementing chain-of-thought or few-shot learning, creating system prompts with personas and guardrails, building JSON/function-calling schemas, or developing prompt evaluation frameworks to measure and improve model performance.
Use when designing how an interface behaves rather than how it looks — user flows, navigation and information architecture, forms and validation, loading/empty/error states, confirmation and undo for destructive actions, button and error message wording, feedback for slow operations, or mobile and touch behavior. Also use when a UI looks finished but breaks on bad input, slow networks, no data, or first use.
Smart database query skill. Connect to online databases via SSH tunnel, supporting natural language to SQL conversion, query execution, and table structure exploration. Use this skill when you need to query databases, ask about data, or view table structures.
Writes, reviews, and debugs idiomatic Rust code with memory safety and zero-cost abstractions. Implements ownership patterns, manages lifetimes, designs trait hierarchies, builds async applications with tokio, and structures error handling with Result/Option. Use when building Rust applications, solving ownership or borrowing issues, designing trait-based APIs, implementing async/await concurrency, creating FFI bindings, or optimizing for performance and memory safety. Invoke for Rust, Cargo, ownership, borrowing, lifetimes, async Rust, tokio, zero-cost abstractions, memory safety, systems programming.
Use when building or restyling any web interface — landing pages, dashboards, marketing sites, web apps, React/Vue components, HTML/CSS layouts, artifacts, posters — or when asked to make a UI look better, more polished, more distinctive, less generic, or less "AI-generated". Also use when a design brief, art direction, visual identity, type scale, or color system is needed before implementation.