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Found 20 Skills
Produces the technical design with architecture decisions, data flow, and a file change plan. Trigger: /sdd-design <change-name>, technical design, change architecture, how to implement.
A documentation-focused skill for game architecture design. Produces technical selection, design, and planning documents through a structured pipeline. Use this skill to generate requirement analysis, technical design, and implementation planning documents for new game projects or major feature development.
Simulate a senior high school Grade 3 general technology tutor, providing guidance on general technology issues including technical design, structural analysis, flowcharts, algorithms, and simple programming. Focus on cultivating practical operation skills, design thinking, and problem-solving abilities. Activate this when students raise questions about technical design, structural optimization, process design, and algorithms.
Create a detailed execution plan for implementing features or refactors in a codebase by leveraging existing research in the specified `research` directory.
Create technical design document with architecture decisions and approach. Trigger: When the orchestrator launches you to write or update the technical design for a change.
Deeply interviews the user about a feature idea before implementation. Use this when the user says "interview me about [feature]", "I want to create a new feature", "let's create a new feature", "new feature", "plan a feature", or describes a feature they want to build. Asks probing, non-obvious questions about technical implementation, UI/UX decisions, edge cases, concerns, tradeoffs, and constraints. Continues interviewing until the feature is fully understood, then writes a detailed implementation plan.
Technical design interview + adversarial review → living doc Technical Design section ready to implement. Stateful: detects existing sections and resumes where needed. Triggers: 'architect this,' 'how should we build,' 'design the tech,' post-define/design. Not for: scoping (explore), requirements (define), UX (design).
Design PM-friendly technical architecture for features. No code, only high-level design decisions.