Loading...
Loading...
Found 213 Skills
Swift and SwiftUI refactoring patterns aligned with the iOS 26 / Swift 6.2 clinic modular MVVM-C architecture (Airbnb + OLX SPM layout). Enforces @Observable ViewModels/coordinators, App-target `DependencyContainer` + route shells, Domain repository/coordinator/error-routing protocols, and Data-owned I/O with stale-while-revalidate plus optimistic queued sync boundaries. Use when refactoring existing SwiftUI code into the clinic architecture.
Clinic-architecture-aligned iOS animation craft guidelines for SwiftUI (iOS 26 / Swift 6.2) covering motion tokens, spring physics, gesture continuity, spatial transitions, micro-interactions, and accessibility. Enforces @Equatable on animated views and keeps animation state aligned with Domain/Data feature boundaries. Use when writing, reviewing, or refactoring SwiftUI animation code under the clinic modular MVVM-C architecture.
Production-grade SwiftUI with Apple Design Award-quality aesthetics. Use when building visually striking iOS interfaces — screens, components, redesigns. Screenshot-driven visual iteration, Liquid Glass (iOS 26+), bold design direction. For design advice without code, use ios-design-consultant instead.
Expert skill for Capso, the open-source macOS screenshot and screen recording app built with Swift 6 and SwiftUI — covers architecture, building from source, package APIs, and contributing.
Use when implementing iOS 26 Liquid Glass effects in SwiftUI. Covers glassEffect modifier, GlassEffectContainer, morphing with glassEffectID, and correct parameter usage.
Use when building ANY macOS app — windows, menus, sandboxing, distribution, AppKit bridging, or macOS-specific SwiftUI patterns.
Expert Coordinator pattern decisions for iOS/tvOS: when coordinators add value vs overkill, parent-child coordinator hierarchy design, SwiftUI vs UIKit coordinator differences, and flow completion handling. Use when designing navigation architecture, implementing multi-step flows, or decoupling views from navigation. Trigger keywords: Coordinator, navigation, flow, parent coordinator, child coordinator, deep link, routing, navigation hierarchy, flow completion
Expert DI decisions for iOS/tvOS: when DI containers add value vs overkill, choosing between injection patterns, protocol design for testability, and SwiftUI-specific injection strategies. Use when designing service layers, setting up testing infrastructure, or deciding how to wire dependencies. Trigger keywords: dependency injection, DI, constructor injection, protocol, mock, testability, container, factory, @EnvironmentObject, service locator
Use when implementing iOS 26 features (Liquid Glass, new SwiftUI APIs, WebView, Chart3D), deploying iOS 26+ apps, or supporting backward compatibility with iOS 17/18.
Swift development for iOS/macOS with SwiftUI, async/await, and Combine. Use for .swift files.
System-wide keyboard shortcut registration on macOS using NSEvent monitoring (simple, app-level) and Carbon EventHotKey API (reliable, system-wide). Covers NSEvent.addGlobalMonitorForEvents and addLocalMonitorForEvents, CGEvent tap for keystroke simulation, Carbon RegisterEventHotKey for system-wide hotkeys, modifier flag handling (.deviceIndependentFlagsMask), common key code mappings, debouncing, Accessibility permission requirements (AXIsProcessTrusted), and SwiftUI .onKeyPress for in-app shortcuts. Use when implementing global keyboard shortcuts, hotkey-triggered panels, or system-wide key event monitoring.
Use when implementing any Swift or SwiftUI feature or bugfix, before writing implementation code