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Found 192 Skills
Use when localizing apps, using String Catalogs, generating type-safe symbols (Xcode 26+), handling plurals, RTL layouts, locale-aware formatting, or migrating from .strings files - comprehensive i18n patterns for Xcode 15-26
Use when build times are slow, investigating build performance, analyzing Build Timeline, identifying type checking bottlenecks, enabling compilation caching, or optimizing incremental builds - comprehensive build optimization workflows including Xcode 26 compilation caching
Reference for App Store Connect crash analysis, TestFlight feedback, metrics dashboards, and data export workflows
SpriteKit API reference — all node types, physics body creation, action catalog, texture atlases, constraints, scene setup, particles, SKRenderer
This skill should be used when working with NWConnection patterns for iOS 12-25, supporting apps that can't use async/await yet, or maintaining backward compatibility with completion handler networking.
Complete background task API reference - BGTaskScheduler, BGAppRefreshTask, BGProcessingTask, BGContinuedProcessingTask (iOS 26), beginBackgroundTask, background URLSession, with all WWDC code examples
Use when implementing maps, annotations, search, directions, or debugging MapKit display/performance issues - SwiftUI Map, MKMapView, MKLocalSearch, clustering, Look Around
Use when building, fixing, or improving ANY SwiftUI UI — views, navigation, layout, animations, performance, architecture, gestures, debugging, iOS 26 features.
Use when reviewing Swift code for modern idioms, working with noncopyable types, implementing drag and drop, adding debug deep links, or building for tvOS.
Use when building ANY watchOS app — app structure, independent apps, Watch Connectivity, Smart Stack widgets, complications, controls, RelevanceKit, background tasks, ClockKit migration.
Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS, physics, actions, game loops, rendering, SwiftUI integration.
Reference — AVFoundation audio APIs, AVAudioSession categories/modes, AVAudioEngine pipelines, bit-perfect DAC output, iOS 26+ spatial audio capture, ASAF/APAC, Audio Mix with Cinematic framework