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uloop compile [--force-recompile] [--wait-for-domain-reload]uloop compile [--force-recompile] [--wait-for-domain-reload]| Parameter | Type | Description |
|---|---|---|
| boolean | Force full recompilation (triggers Domain Reload) |
| boolean | Wait until Domain Reload completes before returning |
| 参数 | 类型 | 描述 |
|---|---|---|
| 布尔值 | 强制完全重新编译(触发Domain Reload) |
| 布尔值 | 等待Domain Reload完成后再返回 |
| Option | Description |
|---|---|
| Target a specific Unity project (mutually exclusive with |
| Specify Unity TCP port directly (mutually exclusive with |
| 选项 | 描述 |
|---|---|
| 指定目标Unity项目(与 |
| 直接指定Unity TCP端口(与 |
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