Turns a bounded game asset request into manifests, acceptance criteria, production steps, reuse checks, and measurable budgets. Use before authoring or provider submission.
A request, ProjectContext, profile, Art DNA, registry candidates, and performance budget.
Decision procedure
Build the smallest useful asset manifest. Separate production assets from greybox placeholders, define view, dimensions, alpha, pivot or scale, state, variants, source, license, approval gate, and validation checks. Prefer reuse before new work.
Outputs
Return a bounded plan, ordered steps, acceptance criteria, estimated budget, provider needs, and the next human or agent checkpoint.
Limits and integration
Do not create final art, choose a provider without routing, or expand an asset brief into unrelated game features. Feed generation requests to the provider router and results to validators.